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	<title>Arcane Seal - Revision history</title>
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	<updated>2026-07-09T22:04:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://dicey-dangers.com/index.php?title=Arcane_Seal&amp;diff=5260&amp;oldid=prev</id>
		<title>Paxe: Created page with &quot;{{Template:Core Rule Header}} {{Template:Core Rule Navigation|right}} ==Arcane Seal==  This spell draws upon mystical energies to create a powerful magical seal that can secure entrances and containers, rendering them inaccessible to unauthorized individuals. By channeling their magical prowess, the caster can command the Arcane Seal to either lock or unlock with a specific incantation, providing them with control over the protected areas. It grants a sense of mystery an...&quot;</title>
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		<updated>2026-06-23T01:11:40Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Template:Core Rule Header}} {{Template:Core Rule Navigation|right}} ==Arcane Seal==  This spell draws upon mystical energies to create a powerful magical seal that can secure entrances and containers, rendering them inaccessible to unauthorized individuals. By channeling their magical prowess, the caster can command the Arcane Seal to either lock or unlock with a specific incantation, providing them with control over the protected areas. It grants a sense of mystery an...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Template:Core Rule Header}}&lt;br /&gt;
{{Template:Core Rule Navigation|right}}&lt;br /&gt;
==Arcane Seal==&lt;br /&gt;
&lt;br /&gt;
This spell draws upon mystical energies to create a powerful magical seal that can secure entrances and containers, rendering them inaccessible to unauthorized individuals. By channeling their magical prowess, the caster can command the Arcane Seal to either lock or unlock with a specific incantation, providing them with control over the protected areas. It grants a sense of mystery and wonder, emphasizing the spell's connection to ancient arcane knowledge and its potential to safeguard valuable treasures or keep secrets hidden away from prying eyes. However, the ancient forces that power the seal are not always cooperative. A weak incantation may invite consequences far worse than an open door.&lt;br /&gt;
&lt;br /&gt;
==Charge Use==&lt;br /&gt;
&lt;br /&gt;
Hero makes a [[Body]] [[Skill Check]]. Check the successes against the table below to Lock or Unlock the target. On a failure the seal backfires, adding [[Threat Dice]] to the pool.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! [[Body]] [[Skill Check]] !! Result&lt;br /&gt;
|-&lt;br /&gt;
| '''0''' || Fail — Add 2 [[Threat Dice]]&lt;br /&gt;
|-&lt;br /&gt;
| '''1''' || Fail — Add 1 [[Threat Dice]]&lt;br /&gt;
|-&lt;br /&gt;
| '''2''' or '''3''' || Success — Lock or Unlock the target&lt;br /&gt;
|-&lt;br /&gt;
| '''4+''' || Success — Lock or Unlock the target, Remove 1 [[Threat Dice]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Template:Core Rule Footer}}&lt;br /&gt;
[[Category:Core Rule]]&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Alteration]]&lt;/div&gt;</summary>
		<author><name>Paxe</name></author>
	</entry>
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