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	<id>https://dicey-dangers.com/index.php?action=history&amp;feed=atom&amp;title=Bulwark</id>
	<title>Bulwark - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://dicey-dangers.com/index.php?action=history&amp;feed=atom&amp;title=Bulwark"/>
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	<updated>2026-07-09T21:57:23Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://dicey-dangers.com/index.php?title=Bulwark&amp;diff=5288&amp;oldid=prev</id>
		<title>Paxe: Created page with &quot;{{Template:Core Rule Header}} {{Template:Core Rule Navigation|right}} ==Bulwark==  A trap is already sprung before you know it's there. A curse is already working before you feel it. Bulwark does not remove these things that is what Remove Curse is for. Instead, it prepares the body and spirit for the impact before it arrives, shoring up the Hero's resistance the moment before a hazard takes hold. A Cleric who sees the danger coming has exactly enough time to cast it...&quot;</title>
		<link rel="alternate" type="text/html" href="https://dicey-dangers.com/index.php?title=Bulwark&amp;diff=5288&amp;oldid=prev"/>
		<updated>2026-06-23T02:04:17Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Template:Core Rule Header}} {{Template:Core Rule Navigation|right}} ==Bulwark==  A trap is already sprung before you know it&amp;#039;s there. A curse is already working before you feel it. Bulwark does not remove these things that is what &lt;a href=&quot;/index.php/Remove_Curse&quot; title=&quot;Remove Curse&quot;&gt;Remove Curse&lt;/a&gt; is for. Instead, it prepares the body and spirit for the impact before it arrives, shoring up the Hero&amp;#039;s resistance the moment before a hazard takes hold. A Cleric who sees the danger coming has exactly enough time to cast it...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Template:Core Rule Header}}&lt;br /&gt;
{{Template:Core Rule Navigation|right}}&lt;br /&gt;
==Bulwark==&lt;br /&gt;
&lt;br /&gt;
A trap is already sprung before you know it's there. A curse is already working before you feel it. Bulwark does not remove these things that is what [[Remove Curse]] is for. Instead, it prepares the body and spirit for the impact before it arrives, shoring up the Hero's resistance the moment before a hazard takes hold. A Cleric who sees the danger coming has exactly enough time to cast it. The trick is learning to see the danger coming.&lt;br /&gt;
&lt;br /&gt;
==Charge Use==&lt;br /&gt;
&lt;br /&gt;
Before making a Resist Check (GMCD-014), Hero may cast Bulwark. Hero makes a [[Body]] [[Skill Check]] and checks the result against the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! [[Body]] [[Skill Check]] !! Result&lt;br /&gt;
|-&lt;br /&gt;
| '''1''' or '''2''' || Add 1 success to the Resist Check result&lt;br /&gt;
|-&lt;br /&gt;
| '''3''' or '''4''' || Add 2 successes to the Resist Check result&lt;br /&gt;
|-&lt;br /&gt;
| '''5+''' || The Resist Check automatically succeeds — do not roll&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Template:Core Rule Footer}}&lt;br /&gt;
[[Category:Core Rule]]&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Restoration]]&lt;/div&gt;</summary>
		<author><name>Paxe</name></author>
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