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	<id>https://dicey-dangers.com/index.php?action=history&amp;feed=atom&amp;title=CCVV-5034</id>
	<title>CCVV-5034 - Revision history</title>
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	<updated>2026-08-19T15:01:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://dicey-dangers.com/index.php?title=CCVV-5034&amp;diff=6545&amp;oldid=prev</id>
		<title>Paxe: Created page with &quot;{{Template:CCVV Header}} ==Toby Has a Different Briefing for This One== 40px Toby's daily orders are the same invented mission for everyone. Fortunate Heroes get a different briefing entirely, delivered with the same chin-up, chest-out seriousness, but this time he's not making it up as he goes, or at least he's more convinced than usual that he isn't.  &quot;You're a lucky one. I can tell. Command decision, you get the good assignment.&quot;  Make a Luck(2)...&quot;</title>
		<link rel="alternate" type="text/html" href="https://dicey-dangers.com/index.php?title=CCVV-5034&amp;diff=6545&amp;oldid=prev"/>
		<updated>2026-08-03T01:36:07Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Template:CCVV Header}} ==Toby Has a Different Briefing for This One== &lt;a href=&quot;/index.php/File:Time-Icon.png&quot; class=&quot;mw-redirect&quot; title=&quot;File:Time-Icon.png&quot;&gt;40px&lt;/a&gt; Toby&amp;#039;s daily orders are the same invented mission for everyone. Fortunate Heroes get a different briefing entirely, delivered with the same chin-up, chest-out seriousness, but this time he&amp;#039;s not making it up as he goes, or at least he&amp;#039;s more convinced than usual that he isn&amp;#039;t.  &amp;quot;You&amp;#039;re a lucky one. I can tell. Command decision, you get the good assignment.&amp;quot;  Make a Luck(2)...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Template:CCVV Header}}&lt;br /&gt;
==Toby Has a Different Briefing for This One==&lt;br /&gt;
[[File:Time-Icon.png|40px]] Toby's daily orders are the same invented mission for everyone. Fortunate Heroes get a different briefing entirely, delivered with the same chin-up, chest-out seriousness, but this time he's not making it up as he goes, or at least he's more convinced than usual that he isn't.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You're a lucky one. I can tell. Command decision, you get the good assignment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Make a Luck(2) check.&lt;br /&gt;
&lt;br /&gt;
'''Success:''' Whatever the good assignment actually was, Toby considers it accomplished the moment you agree to it, and hands over what he calls &amp;quot;hazard pay,&amp;quot; entirely invented, entirely real once it's in your hand. Gain one {{Template:ComboItem |Element = |Material = |Attribute = [[Clover]] |Base = [[Ring]] |Spell = }} at no cost.&lt;br /&gt;
&lt;br /&gt;
'''Failure:''' The mission, whatever it was, goes undefined and unresolved. Toby shrugs it off like command decisions sometimes just don't pan out. No reward, no cost.&lt;br /&gt;
&lt;br /&gt;
{{Template:Back}}&lt;br /&gt;
{{Template:CCVV Footer}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[Category:CCVV]]&lt;br /&gt;
[[Category:Fortunate]]&lt;/div&gt;</summary>
		<author><name>Paxe</name></author>
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