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	<title>Corin Hollowfen - Revision history</title>
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	<updated>2026-07-29T23:21:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://dicey-dangers.com/index.php?title=Corin_Hollowfen&amp;diff=6287&amp;oldid=prev</id>
		<title>Paxe: Created page with &quot;{{Template:CCVV Header}} ==Corin Hollowfen== A Fairy whose delicate look hides a plan years in the making, the Hero's downfall folded quietly into every larger ambition Corin has. There is no dramatic confrontation waiting, only patience: small setbacks arranged from a safe distance, doors closed long before the Hero ever notices they were open. Given a genuine, safe chance to end the Hero for good, Corin would take it without hesitation and without a flicker of guilt af...&quot;</title>
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		<updated>2026-07-19T14:13:09Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Template:CCVV Header}} ==Corin Hollowfen== A Fairy whose delicate look hides a plan years in the making, the Hero&amp;#039;s downfall folded quietly into every larger ambition Corin has. There is no dramatic confrontation waiting, only patience: small setbacks arranged from a safe distance, doors closed long before the Hero ever notices they were open. Given a genuine, safe chance to end the Hero for good, Corin would take it without hesitation and without a flicker of guilt af...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Template:CCVV Header}}&lt;br /&gt;
==Corin Hollowfen==&lt;br /&gt;
A Fairy whose delicate look hides a plan years in the making, the Hero's downfall folded quietly into every larger ambition Corin has. There is no dramatic confrontation waiting, only patience: small setbacks arranged from a safe distance, doors closed long before the Hero ever notices they were open. Given a genuine, safe chance to end the Hero for good, Corin would take it without hesitation and without a flicker of guilt afterward.&lt;br /&gt;
&lt;br /&gt;
To anyone who doesn't know better, Corin is simply pleasant company who happens to know everyone worth knowing. That's rather the point.&lt;br /&gt;
&lt;br /&gt;
==Event==&lt;br /&gt;
Roll 1d6 to see how Corin's reach shows up today.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;color:black; background-color:#efeae2; border: 2px solid #B21224;&amp;quot;&lt;br /&gt;
! Roll 1d6 !! Result&lt;br /&gt;
|-&lt;br /&gt;
| '''1''' || Something small goes slightly wrong, nothing provably Corin's doing, easy enough to write off as bad luck.&lt;br /&gt;
|-&lt;br /&gt;
| '''2''' || An acquaintance mentions, offhand, that someone had been asking a lot of questions about the Hero recently.&lt;br /&gt;
|-&lt;br /&gt;
| '''3''' || A door, path, or opportunity the Hero was counting on turns out to be quietly closed. Make a Luck(1) Skill Check to find a workaround at no cost; failure adds 1 [[File:Dice-Black-Icon.png|40px]].&lt;br /&gt;
|-&lt;br /&gt;
| '''4''' || Corin appears briefly, pleasant and unreadable, just long enough to unsettle. Make a Mind(1) Skill Check to shake off the feeling they know too much; failure adds 1 [[File:Dice-Black-Icon.png|40px]].&lt;br /&gt;
|-&lt;br /&gt;
| '''5''' || A near-miss, a loose stone, a swinging beam, almost catches the Hero and doesn't quite. Make a Reflex(1) Skill Check; failure adds 1 [[File:Dice-Black-Icon.png|40px]] and the sense that it wasn't really an accident.&lt;br /&gt;
|-&lt;br /&gt;
| '''6''' || Something goes wrong that has Corin's fingerprints all over it, arranged well before the Hero ever sees them face to face. Full Confrontation, see below.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Full Confrontation==&lt;br /&gt;
Make a Luck(2) Skill Check to notice the setup before it springs.&lt;br /&gt;
*'''Success:''' you sidestep it cleanly. Corin, watching from a safe distance, simply isn't there when you look.&lt;br /&gt;
*'''Failure:''' the trap catches you clean, add 1 [[File:Dice-Black-Icon.png|40px]], and Corin is suddenly right there to finish what was already set in motion.&lt;br /&gt;
&lt;br /&gt;
{{Template:Monster&lt;br /&gt;
|Name = Corin Hollowfen&lt;br /&gt;
|Health = 6&lt;br /&gt;
|Reaction = Only fights when the odds are already stacked. Flees the instant that stops being true, and doesn't come back the same way twice.&lt;br /&gt;
|AttWhite  = 3&lt;br /&gt;
|AttRed    = 0&lt;br /&gt;
|AttOrange = 0&lt;br /&gt;
|AttYellow = 0&lt;br /&gt;
|AttGreen  = 0&lt;br /&gt;
|AttBlue   = 0&lt;br /&gt;
|AttPurple = 0&lt;br /&gt;
|AttThreat = Roll 1d6: On a 5-6, the ambush lands a second time before the Hero can recover, take an extra 1 [[File:Dice-White-Icon.png|40px]] White Die attack.&lt;br /&gt;
|DefWhite  = 2&lt;br /&gt;
|DefRed    = 0&lt;br /&gt;
|DefOrange = 0&lt;br /&gt;
|DefYellow = 0&lt;br /&gt;
|DefGreen  = 0&lt;br /&gt;
|DefBlue   = 0&lt;br /&gt;
|DefPurple = 0&lt;br /&gt;
|DefThreat = Roll 1d6: On a 5-6, Corin breaks off and vanishes rather than risk a fair fight.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Template:Back}}&lt;br /&gt;
{{Template:CCVV Footer}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[Category:CCVV]]&lt;br /&gt;
[[Category:Rogues' Gallery]]&lt;br /&gt;
[[Category:Fairy]]&lt;br /&gt;
[[Category:Rival]]&lt;/div&gt;</summary>
		<author><name>Paxe</name></author>
	</entry>
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