Crowfolk Raider
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| Dicey Dangers, Primordial Periodical | Game by Joel Hills |
Crowfolk Raider
Where a lone Scavenger runs, a Raider stands its ground, and it rarely stands alone for long. Organized enough to work in a group, bold enough to demand payment before it draws a weapon, it treats the den's edges like contested territory rather than someone else's home.
A Raider alone is dangerous. A Raider with its own kind at its back fights like it's already won.
| Crowfolk Raider | Health 8 | ||||||
|---|---|---|---|---|---|---|---|
| Reaction | 0-2 Aggressive, 3-5 Threatening, 6+ Cautious | ||||||
| Attack | 4 +Cleave | 0 | 1 | 0 | 0 | 0 | 0 |
| Threat Pack Instinct: gains +2 White Die on its next attack for each other Crowfolk present in this fight. | |||||||
| Defence | 3 +Brace | 0 | 0 | 0 | 0 | 0 | 0 |
| Threat None | |||||||
| Keywords | |||||||