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Show new changes starting from 18:19, 18 June 2026
   
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18 June 2026

     03:13  GMCD-002 diffhist +380 Paxe talk contribs
     03:12  Template:PrefixMaterial diffhist +41 Paxe talk contribs

17 June 2026

     12:03  Category:Element‎‎ 3 changes history −33 [Paxe‎ (3×)]
     
12:03 (cur | prev) −3,323 Paxe talk contribs
     
04:23 (cur | prev) +420 Paxe talk contribs (→‎Fire Prefix)
     
04:12 (cur | prev) +2,870 Paxe talk contribs
     12:03  GMCD-011 diffhist +2,871 Paxe talk contribs
N    12:02  GMCD-013 diffhist +906 Paxe talk contribs (Created page with "{{Template:Game Master Header}} ==Adventure Level== Each adventure has its own '''Adventure Level''' (Beginner/Low/Medium/High/Epic), separate from a Hero's own Power Level. Within that adventure, a loot find's '''Rarity''' (Common/Uncommon/Rare/Epic) determines which specific prefix you get. The prefix closest to an Adventure Level's center claims more than one Rarity slot; as Adventure Level rises, that center and the dominant prefix slides upward...")
     12:00  User:Paxe‎‎ 2 changes history +3 [Paxe‎ (2×)]
     
12:00 (cur | prev) −342 Paxe talk contribs
     
11:45 (cur | prev) +345 Paxe talk contribs
     12:00  Category:Game Master diffhist +31 Paxe talk contribs
     11:44  Hero Power Levels diffhist −344 Paxe talk contribs
     04:21  Template:PrefixElement‎‎ 3 changes history +203 [Paxe‎ (3×)]
     
04:21 (cur | prev) +164 Paxe talk contribs
     
04:09 (cur | prev) −7 Paxe talk contribs
     
03:59 (cur | prev) +46 Paxe talk contribs