| Dicey Dangers, Game Master Zone
|
Game by Joel Hills
|
Adventure Level
Each adventure has its own Adventure Level (Beginner/Low/Medium/High/Epic), separate from a Hero's own Power Level. Within that adventure, a loot find's Rarity (Common/Uncommon/Rare/Epic) determines which specific prefix you get. The prefix closest to an Adventure Level's center claims more than one Rarity slot; as Adventure Level rises, that center and the dominant prefix slides upward through the table.
The Five Tiers
| Tier |
Description
|
| Beginner |
Starting gear, few or no prefixes
|
| Low |
Early adventure rewards, light prefix bonuses
|
| Medium |
Well-equipped, mid-campaign hero
|
| High |
Veteran hero with strong gear across all slots
|
| Epic |
Rare, powerful items the peak of hero capability
|