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  • 16:34, 28 July 2026CCVV-5001 (hist | edit) ‎[1,304 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Dwarven Work, Still Holding== 40px You do not need to look twice. The springs seated in the barrel bottoms are cut to a tolerance no vineyard cooper ever asked for, and the gearing behind them is stepped the way your own people step a gear, small teeth feeding large so the mechanism can wind slow and strike fast. Someone dwarven built this to hold, and it has been holding ever since. Knowing the hand that made it, you ha...")
  • 16:34, 28 July 2026CCVV-5002 (hist | edit) ‎[1,063 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Kin Get the First Look== 40px Thursen looks up, takes you in, and goes back to what he was doing without a word. Then he sets it down, walks to the far end of the wagon, and comes back with two pieces that were not on the racks this morning and will not be on them this afternoon. He does not explain them and he does not discount them. Kin get the first look, not a lower number. Thursen offers: {| class="wikitable" style...")
  • 16:34, 28 July 2026CCVV-5003 (hist | edit) ‎[1,333 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==The Fire Is Still Being Fed== 40px The heat hits you the way a working forge hits you, and you know the difference between a fire someone left burning and a fire someone is still feeding. This one is being fed. There is a rhythm under the roar, a draw and a settle, a draw and a settle, and your hands understand it well before your head catches up. The half shaped bottle nearest the furnace mouth still carries the last bl...")
  • 16:34, 28 July 2026CCVV-5004 (hist | edit) ‎[1,219 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==The Older Phrasing== 40px Thaddeus stops mid-sentence. You have used the older phrasing, the one that fell out of common human use about three centuries ago and never once fell out of use among your people, and he has spent forty years reading it off pages without ever hearing anyone say it aloud. He does not ask how old you are. He asks what you have read. The conversation runs long, costs him an hour he had no intentio...")
  • 16:33, 28 July 2026CCVV-5005 (hist | edit) ‎[1,391 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Slower Than a Human Life== 40px The town treats the scaffolding as a joke that has gone on too long. You do not. You have seen buildings like this one before, and you know that the ones that get finished are finished exactly this way, slowly, by people who will not be alive to see the roof close. The hand-lettered donor board beside the steps runs back further than the oldest human in town. A mason working the south wall...")
  • 16:33, 28 July 2026CCVV-5006 (hist | edit) ‎[1,184 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==The One With the Losses In It== 40px Nimue does not greet you the way she greets everyone else. The warmth is the same, but something underneath it stands down, the small permanent effort of explaining yourself to people who measure a life in decades. "Say your line for me," she asks. "Not the short one. The one with the losses in it." She is not testing your memory. She is asking whether you still carry it, because she...")
  • 16:33, 28 July 2026CCVV-5007 (hist | edit) ‎[1,268 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Sit, You Are Late== 40px The ring opens for you. Not much, and not in any way a bystander would catch, but the toadstools nearest your foot lean a hand's width apart as you approach, and the grass inside the circle is cool where it was warm a moment ago. Puckwort tries to trade you something you did not ask for, because Puckwort tries that with everyone. Mireleaf stops watching you, which for Mireleaf is the whole greeti...")
  • 16:33, 28 July 2026CCVV-5008 (hist | edit) ‎[1,358 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Something Working in the Vats== 40px Everyone else who comes through here smells rot. You smell something working. There is a spirit in these vats, thin and half formed and furious about nothing in particular, the way anything is when it has been fermenting in the dark with no one to talk to. You know how to talk to it. Not well, and not in words, but your people have been on speaking terms with things that live inside o...")
  • 16:32, 28 July 2026CCVV-5009 (hist | edit) ‎[1,658 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==The Wrong Kind of Perfect== 40px The baskets are the wrong kind of perfect. Nothing blooms that long without help, nothing stays that watered without someone carrying water, and no flower in the world declines to drop a single petal on a clean floor for the convenience of the person sweeping it. Somebody is tending this place. Not the town, whatever the town believes. You can feel the shape of the arrangement the way you...")
  • 16:32, 28 July 2026CCVV-5010 (hist | edit) ‎[1,348 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Whether the Stories Are True== 40px The bar goes quiet in the specific way a bar goes quiet when a Halfling walks in and puts a coin on the counter, which is to say not quiet at all, but rearranged. Benches slide. Somebody who was leaving decides not to leave. They have been having this argument for years, the regulars here, about whether the stories are true. You have heard the stories too. Your people did not start mos...")
  • 16:31, 28 July 2026CCVV-5011 (hist | edit) ‎[1,517 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==The Stool or the Knife== 40px Armondo looks up from the board, looks at you, and pulls out a second stool without being asked. Then he pulls out a knife as well and sets it beside the stool, handle toward you, and goes back to what he was doing. "Two ways to be in my kitchen, Dwa," he says. "Both of 'em honest." He does not say which he would prefer. He has fed enough of your people over the years to know the answer cha...")
  • 16:31, 28 July 2026CCVV-5012 (hist | edit) ‎[1,135 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Road Goods== 40px You do the circuit before you buy anything, the full oval, both directions, touching things. It is not indecision and every trader on this field knows it is not indecision. It is the only reliable way to find out what actually came up the pass this week as opposed to what somebody wants you to think came up the pass this week. Halfway round, a carter breaking down early stops you with a hand on your elb...")
  • 16:30, 28 July 2026CCVV-5013 (hist | edit) ‎[1,548 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==The Pages She Keeps Longest== 40px Daphne has a page for everyone who comes through that door, dwarves and fae and the occasional thing she is fairly sure was not any of the above. But she keeps the human pages longest, and she will tell you why if you ask: the others get to be interesting on arrival, and humans have to go out and earn it, which in her opinion makes for better verses. She turns the ledger around so you c...")
  • 16:30, 28 July 2026CCVV-5014 (hist | edit) ‎[1,427 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Eleven Conversations== 40px There are eleven separate conversations happening in this room and every one of them is being held in a slightly different register. The vineyard families do not talk the way the pass traders talk. The traders do not talk the way the Lodge staff talk. And none of them talk the way the fae in the corner are talking, which is barely at all. This is the thing your people are actually for. Not str...")
  • 16:29, 28 July 2026CCVV-5015 (hist | edit) ‎[1,527 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Short Lives, Better Questions== 40px Andrew watches you cross the room and does not pretend he was doing anything else. He recruits from every people that comes up the pass and he is not sentimental about any of them, but he has a working theory about humans, which he will share exactly once and never defend. "Short lives make better questions," he says. "You lot ask the ones that have to be answered this year." He turn...")
  • 15:19, 28 July 2026GMCD-016 (hist | edit) ‎[1,226 bytes]Paxe (talk | contribs) (Created page with "{{Template:Game Master Header}} ==Keyword Interactions== ==Heritage Interaction== *CCVV-5001 *CCVV-5002 *CCVV-5003 *CCVV-5004 *CCVV-5005 *CCVV-5006 *CCVV-5007 *CCVV-5008 *CCVV-5009 *CCVV-5010 *CCVV-5011 *CCVV-5012 *CCVV-5013 *CCVV-5014 *CCVV-5015 {{Template:Game Master Footer}} Category:Dicey Dangers")
  • 21:21, 26 July 2026Marsh Snapper (hist | edit) ‎[763 bytes]Paxe (talk | contribs) (Created page with "{{Template:PRIM Header}} ==Marsh Snapper== A young crocodilian hauled up from the lowland marshes still small enough to carry, though its bite has already caught up to its temper. It spends most of a day motionless as driftwood, then closes like a trap on anything that threatens its Hero. {{Template:Monster |Name = Marsh Snapper |Health = 4 |Reaction = Always Loyal to its Hero |AttWhite = 2 +Cleave |AttRed = 0 |AttOrange = 0 |AttYellow = 0 |AttGreen = 0 |AttBlu...")
  • 21:21, 26 July 2026Tiger Cub (hist | edit) ‎[758 bytes]Paxe (talk | contribs) (Created page with "{{Template:PRIM Header}} ==Tiger Cub== A Tiger Cub too young for its full stripes to have come in, already carrying the size and temper of what it's going to become. Whoever caught it paid for the privilege in scars, and it takes real trust before it settles down and lets its Hero close. {{Template:Monster |Name = Tiger Cub |Health = 5 |Reaction = Always Loyal to its Hero |AttWhite = 2 +Cleave |AttRed = 0 |AttOrange = 0 |AttYellow = 0 |AttGreen = 0 |AttBlue =...")
  • 21:20, 26 July 2026Capuchin Monkey (hist | edit) ‎[789 bytes]Paxe (talk | contribs) (Created page with "{{Template:PRIM Header}} ==Capuchin Monkey== A quick-fingered Monkey with a habit of going through pockets before anyone's noticed it's there, brought north from warmer country by a trader who was glad to be rid of it. It's clever in the specific, self-serving way that ends up useful anyway, always finding the opening nobody else saw. {{Template:Monster |Name = Capuchin Monkey |Health = 2 |Reaction = Always Loyal to its Hero |AttWhite = 1 |AttRed = 0 |AttOrange = 1...")
  • 21:20, 26 July 2026Painted Chameleon (hist | edit) ‎[790 bytes]Paxe (talk | contribs) (Created page with "{{Template:PRIM Header}} ==Painted Chameleon== A slow, deliberate Chameleon whose hide shifts through colors no dye in Vulture's Vineyard can quite match, an uncanny knack for vanishing that borders on unnatural. It rides quietly on a shoulder for hours, and when trouble finds its Hero it simply stops being where the trouble expects. {{Template:Monster |Name = Painted Chameleon |Health = 2 |Reaction = Always Loyal to its Hero |AttWhite = 0 |AttRed = 0 |AttOrange = 0...")
  • 21:19, 26 July 2026Crested Peacock (hist | edit) ‎[867 bytes]Paxe (talk | contribs) (Created page with "{{Template:PRIM Header}} ==Crested Peacock== A Peacock with an iridescent tail it is never shy about showing off, imported at real expense and worth every coin to the Hero it decides to follow. It struts more than it walks, and when danger closes in it snaps its tail open in one blinding fan of color and noise. {{Template:Monster |Name = Crested Peacock |Health = 2 |Reaction = Always Loyal to its Hero |AttWhite = 0 |AttRed = 0 |AttOrange = 0 |AttYellow = 0 |AttGreen...")
  • 21:18, 26 July 2026Desert Scorpion (hist | edit) ‎[768 bytes]Paxe (talk | contribs) (Created page with "{{Template:PRIM Header}} ==Desert Scorpion== A pale, armored Scorpion carried up from the far dry country in a lidded crate, more valuable for its temperament than its venom. It sits still for hours at a time, tail curled tight over its back, and moves only when it decides something is worth moving for. {{Template:Monster |Name = Desert Scorpion |Health = 3 |Reaction = Always Loyal to its Hero |AttWhite = 0 |AttRed = 0 |AttOrange = 0 |AttYellow = 0 |AttGreen = 1 |A...")
  • 21:17, 26 July 2026Fenwick Quillbarrow (hist | edit) ‎[4,217 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Fenwick Quillbarrow== Fenwick Quillbarrow is a Gnome who arrived in Vulture's Vineyard with a cart, a stack of cages, and no clear memory of which direction he'd originally meant to be traveling. He never left, and neither did the cart. Small, quick-handed, and perpetually smelling of hay and feathers, he talks to his stock constantly and about as often to whoever's standing nearby, rarely pausing to check which one is listening. He deals in a...")
  • 15:35, 25 July 2026Talek 'The Dude' (hist | edit) ‎[1,740 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Talek 'The Dude'== Talek moves like he's got nowhere else to be, because he doesn't. He wears the same faded cardigan no matter the season, sandals even when the road outside turns to mud, and a drink of his own invention perpetually in one hand, some milky concoction he mixed up behind this very bar years ago and never really stopped making for himself. He tended the Bar back before Grog's family took the Lodge in hand, and when the ownership...")
  • 15:24, 25 July 2026Calendar (hist | edit) ‎[1,302 bytes]Paxe (talk | contribs) (Created page with "{{Template:Core Rule Header}} {{Template:Core Rule Navigation|right}} ==Calendar== The Dicey Dangers calendar runs on a fixed 13-month year, with no leap days or irregular month lengths to track. *'''7 days''' make a week *'''4 weeks''' make a month (28 days) *'''13 months''' make a year (364 days) ==Days of the Week== The days of the week keep their familiar names. {| class="wikitable" style="color:black; background-color:#efeae2; border: 2px solid #0A680C;" ! Day |- |...")
  • 15:14, 25 July 2026Multiclass (hist | edit) ‎[2,084 bytes]Paxe (talk | contribs) (Created page with "{{Template:Core Rule Header}} ==Multiclass== Rolling 11-12 on Table 200: Hero Class makes a Hero a Multiclass: they carry the Keywords of 2 or 3 Classes at once instead of just one. This grants access to more than one Class's flavor and Attribute bonuses, but the Hero's daily special-ability uses stay capped rather than stacking freely. ==Attribute Bonuses== Attribute bonuses scale down the more Classes a Hero carries, so a Multiclass Hero doesn't simply ou...")
  • 14:44, 23 July 2026Cellarkeeper's Ghost (hist | edit) ‎[1,660 bytes]Paxe (talk | contribs) (Created page with "{{Template:PRIM Header}} ==Cellarkeeper's Ghost== Nobody remembers his name, only his apron, the same one he wore the season everything stopped. He was the one who nailed the boards over that back archway, and by every account he meant to take them down again once things were safe. He never got the chance, or never believed it was time, and the years since have blurred which. He tends the rack the way he always did, straightening labels no one else can see crooked, poli...")
  • 14:43, 23 July 2026CCVV-2515 (hist | edit) ‎[970 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==That's Really It== Armondo's hands go still the moment he sees the bottle, all business dropping out of his face at once. For a second he doesn't say anything, doesn't reach for it, just looks. "That's it," he says, quiet, like saying it too loud might make it disappear again. "That's really it." He takes the bottle from you like it might still break after everything it's survived, turns it once in the kitchen light, and lets out a breath that...")
  • 14:43, 23 July 2026CCVV-2514 (hist | edit) ‎[901 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Not Yet Safe== Your fingers close around the bottle, and the temperature in the room drops hard enough to fog your breath. A shape gathers in the dark between the racks, hunched, an apron still tied at the waist after all these years, hands raised not in threat but in something closer to grief. "Not yet," the voice says, thin as a draft under a door. "It isn't safe yet. I promised him. I promised." He doesn't seem to see you so much as see thro...")
  • 14:43, 23 July 2026CCVV-2513 (hist | edit) ‎[604 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==The Tended Rack== A section of the sealed archway has finally given way. Beyond it, one wine rack stands apart from everything else down here, free of the dust and cobwebs coating every other row in this cellar. Someone, or something, has been tending it, straightening bottles, wiping labels clean. At the center sits a single bottle, its label faded but the handwriting still unmistakable: '''"Girok's Own Blend. Mine."''' You're close. Whatever...")
  • 14:43, 23 July 2026CCVV-2512 (hist | edit) ‎[635 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Boot Prints in the Dust== A trail crosses the room ahead of you, boot prints pressed deep into dust that hasn't been disturbed in years, a style of boot nobody in the Lodge wears anymore. They lead straight to a bricked-over archway at the back wall. A board is nailed above it, warped and water-stained but still readable: '''"Seal it. Until it's safe again."''' Someone shut this door on purpose. And by the freshest prints layered right up again...")
  • 14:38, 23 July 2026CCVV-2511 (hist | edit) ‎[634 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==A Ledger Kept Apart== Wedged behind a leaning shelf, its cover swollen with old damp, you find a heavy ledger. Most of it is exactly what you'd expect, ordinary sales, ordinary seasons, until near the back the entries change. A column starts up marked simply "mine," bottles logged but never shipped, never sold, set apart from everything else the winery ever bottled. Whoever kept this took it seriously enough to hide it. The deeper you read, the...")
  • 14:34, 23 July 2026Lost Lantern (hist | edit) ‎[1,108 bytes]Paxe (talk | contribs) (Created page with "{{Template:PRIM Header}} ==Lost Lantern== A single point of pale light that drifts through the Undervine's deepest shafts, never quite where it was a moment ago, never quite close enough to touch. No one who's followed one has ever said what it's looking for, only that it seems to be looking, patient and unhurried, drifting from one biome to the next without ever settling. It carries no weapon and wants no fight. It simply leads, and a Hero who follows too long finds th...")
  • 14:34, 23 July 2026Gallery Bats (hist | edit) ‎[1,125 bytes]Paxe (talk | contribs) (Created page with "{{Template:PRIM Header}} ==Gallery Bats== A loose colony that roosts wherever the ceiling opens into a wide enough gallery, indifferent to whether that gallery smells of old wine, wet fur, or spun silk. They move through the Undervine's connecting shafts in restless waves, chasing whatever's stirred up the insects they feed on. Cornered or startled in numbers, they scatter into a Hero's face all at once, a chaos of wings and shrill cries that leaves ears ringing and vis...")
  • 14:33, 23 July 2026Seep Ooze (hist | edit) ‎[1,121 bytes]Paxe (talk | contribs) (Created page with "{{Template:PRIM Header}} ==Seep Ooze== A translucent, faintly acrid mass that moves by seeping through cracks no solid thing should fit through, the Seep Ooze doesn't belong to any one gallery of the Undervine. It's found its way into cellar rows, rat warrens, and spider-silked hollows alike, following moisture and vibration wherever the stone leads it. It doesn't hunt so much as engulf, indifferent and patient, and its touch eats through leather straps and sword grips...")
  • 14:33, 23 July 2026Cracklamp Moths (hist | edit) ‎[1,117 bytes]Paxe (talk | contribs) (Created page with "{{Template:PRIM Header}} ==Cracklamp Moths== No one has ever found where Cracklamp Moths breed. They simply appear wherever a flame burns unattended long enough, swirling in from cracks too narrow to hold anything with wings that size, drawn from one end of the Undervine to the other by the same pull. They don't bite so much as smother, wings beating hard enough to snuff a torch or lamp outright, and a Hero caught without a second light source learns fast how much of a...")
  • 14:33, 23 July 2026Deep Crickets (hist | edit) ‎[1,140 bytes]Paxe (talk | contribs) (Created page with "{{Template:PRIM Header}} ==Deep Crickets== Long before anything else moved into the tunnels beneath Vulture's Vineyard, the crickets were already here, filling every silence between root and stone with a steady, tuneless chorus. They drift through every gallery of the Undervine without ever settling in one, indifferent to which biome they've wandered into. They mean no harm and rarely notice a Hero at all, until a boot lands wrong and the whole chorus stops dead, replac...")
  • 14:33, 23 July 2026Mountain Lion (hist | edit) ‎[1,133 bytes]Paxe (talk | contribs) (Created page with "{{Template:PRIM Header}} ==Mountain Lion== A tawny, powerfully built cat that rules the high ridges above Vulture's Vineyard, more often heard than seen. Mountain lions avoid open confrontation when they can, preferring a single decisive strike from cover to a drawn-out fight, but a Hero who stumbles across a fresh kill, or between a lion and its young, won't get the luxury of that patience. {{Template:Monster |Name = Mountain Lion |Health = 4 |Reaction = :Category:Fa...")
  • 14:33, 23 July 2026Jimothy (hist | edit) ‎[2,042 bytes]Paxe (talk | contribs) (Created page with "{{Template:PRIM Header}} ==Jimothy== No two accounts of Jimothy agree on where he came from, only that he was always already here. Farmers swear he denned in their walls a decade before their children were born. Old Cobb Greyhide swears the creek was named after his splashing, not the other way around. He is small enough to vanish into a coat pocket and clever enough to empty one on the way in. He looks as though someone tried to fold a raccoon in half and gave up halfw...")
  • 01:51, 20 July 2026Leterra Layfirm (hist | edit) ‎[3,170 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Leterra Layfirm== Leterra Layfirm has the kind of face that's been laughing for fifty years and shows every bit of it, deep creases at the eyes, a permanent half-grin, skin weathered brown-gold from decades on the road under open sky. A Human Bard with a genuine flair for fire magic, he talks fast, jokes faster, and somehow still gets more done in a day than anyone expects from a man who never seems to stop clowning around. Ask anyone who's wor...")
  • 23:20, 19 July 2026Credits (hist | edit) ‎[380 bytes]Paxe (talk | contribs) (Created page with "{{Template:Wiki Header}} right|500px|link=Main Page ==Credits== *Joel Hills ==Art== *Denny Saputra *Hugo Roberto *vedace ==Characters== *Alex Barbieri *Amy Ross *Charles Cooper *Leland Leahy *Shauna Paul *Sigfried Trent ==Writing== *Bunny *Syd *TerraEon *Vie12345 {{Template:Wiki Footer}} __NOTOC__ Category:Dicey Dangers")
  • 15:24, 19 July 2026CCVV-1203 (hist | edit) ‎[554 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} =Rival= Every Hero rolls their own Rival during Hero creation (Table 420: Rival). Find the Hero's Rival on the list below and go to their page. {| class="wikitable" style="color:black; background-color:#efeae2;border: 2px solid #B21224;" ! Rival !! Rivalry |- | <span style="color:#A6932B">'''Wendell Oakspring</span> || Friendly |- | <span style="color:#A6932B">'''Isolde Nightbriar</span> |...")
  • 14:38, 19 July 2026HERO-700 (hist | edit) ‎[2,294 bytes]Paxe (talk | contribs) (Created page with "{{Template:HEROGEN Header}} ==Table 410: Companion== Roll on the tables below to determine your Hero's Companion, a more advanced type of Henchman who travels at the Hero's side from the very beginning. ===Gender=== {| class="wikitable" style="color:black; background-color:#efeae2; border: 2px solid #0A680C;" ! Roll 1d6 !! Gender |- | '''1-4''' || Same Gender as Hero |- | '''5-6''' || Opposite Gender of Hero |} ===Relationship=== {| class="wikita...") Tag: Visual edit: Switched originally created as "HERO-410"
  • 14:13, 19 July 2026Sigrun Coldvault (hist | edit) ‎[2,822 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Sigrun Coldvault== A Gnome whose entire life has quietly rearranged itself around one purpose: the Hero's total, permanent ruin. Every skill Sigrun has ever learned, every alliance made, every risk taken, all of it ultimately serves that single goal, and no cost to herself is too high to pay along the way. She doesn't raise her voice or make declarations, she doesn't need to; the sheer exactness of her planning says everything her tone doesn't....")
  • 14:13, 19 July 2026Corin Hollowfen (hist | edit) ‎[3,048 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Corin Hollowfen== A Fairy whose delicate look hides a plan years in the making, the Hero's downfall folded quietly into every larger ambition Corin has. There is no dramatic confrontation waiting, only patience: small setbacks arranged from a safe distance, doors closed long before the Hero ever notices they were open. Given a genuine, safe chance to end the Hero for good, Corin would take it without hesitation and without a flicker of guilt af...")
  • 14:12, 19 July 2026Seraphine Duskmoor (hist | edit) ‎[2,646 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Seraphine Duskmoor== A Human whose hatred for the Hero has hardened into something with no give left in it at all, an old wound she stopped trying to heal a long time ago. Whatever the contest, she plays it without limits, and every advantage the Hero has ever had over her is a debt she intends to collect on, one way or another. Cool and controlled in front of others, she becomes someone else entirely the moment the Hero is actually standing in...")
  • 14:12, 19 July 2026Bronn Grimwatch (hist | edit) ‎[2,901 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Bronn Grimwatch== A Dwarf who has decided, with total conviction, that the Hero is the reason his own life hasn't gone the way it should have. He goes out of his way to be wherever the Hero's plans are, not to compete honestly but to foil them outright, a door barred here, a deal quietly soured there. He hides it well in front of others, but alone with the Hero the mask slips, and he genuinely hopes for a chance to hurt them, financially, socia...")
  • 14:12, 19 July 2026Isolde Nightbriar (hist | edit) ‎[3,314 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Isolde Nightbriar== An Elf with a smile that never quite reaches her eyes, especially around the Hero. She measures herself against them constantly and always comes up feeling shorted, and she's learned to turn that itch into small, deniable cruelties: a rumor let slip at the wrong moment, a compliment that's really a dig, credit for a Hero's success quietly redirected toward herself. She wouldn't set out to hurt the Hero physically, but if it...")
  • 14:12, 19 July 2026Wendell Oakspring (hist | edit) ‎[2,474 bytes]Paxe (talk | contribs) (Created page with "{{Template:CCVV Header}} ==Wendell Oakspring== A Halfling built more for a footrace than a fight, Wendell has a way of turning up wherever the Hero is trying to prove something, cheerfully insisting he can do it faster, better, or at least funnier. He genuinely likes the Hero, and keeps a battered little notebook tallying every contest between them (currently favors himself by a margin he will happily quote from memory, unprompted). Losing stings for exactly as long as i...")
  • 14:06, 19 July 2026HERO-420 (hist | edit) ‎[1,527 bytes]Paxe (talk | contribs) (Created page with "{{Template:HEROGEN Header}} ==Table 420: Rival== Every Hero has a Rival, someone whose history with the Hero has curdled into competition, resentment, or worse. Roll on the tables below to determine who your Rival is, how you know them, and why. ===Who is Your Rival=== {| class="wikitable" style="color:black; background-color:#efeae2; border: 2px solid #0A680C;" ! Roll 1d6 !! Rival |- | '''1''' || Wendell Oakspring, Friendly |- | '''2''' || Isolde Nightbriar, Je...")
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