GMCD-014: Revision history

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    19 June 2026

    • curprev 03:0803:08, 19 June 2026Paxe talk contribs 1,675 bytes +1,675 Created page with "{{Template:Game Master Header}} ==Resist Checks== A Resist Check is how a Hero avoids or endures a hazard that acts upon them — a trap that springs, a poison that spreads, a curse that takes hold. Unlike a Skill Check, which the Hero initiates when attempting something, a Resist Check is triggered by the world. The adventure text will always tell you when to make one and what attribute to use. Resist Checks use the same notation as Skill Checks: the attribute name..."