Human Skeleton: Difference between revisions
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|Name = Human Skeleton | |Name = Human Skeleton | ||
|Health = 2 | |Health = 2 | ||
|Reaction = [[:Category:Human|Human]] +2, 0-2 Aggressive, 3-4 Hostile | |Reaction = [[:Category:Human|Human]] +2, 0-2 [[Aggressive]], 3-4 [[Hostile]], 5+ [[Cautious]] | ||
|AttWhite = 1 | |AttWhite = 1 | ||
|AttRed = 0 | |AttRed = 0 | ||
Line 21: | Line 21: | ||
|DefBlue = 0 | |DefBlue = 0 | ||
|DefPurple = 0 | |DefPurple = 0 | ||
|DefThreat = | |DefThreat = Roll 1d6 os a 6 add +1 White Die for a single Defence. | ||
|Keyword = [[:Category:Summon|Summon]], [[:Category:Undead|Undead]] | |Keyword = [[:Category:Summon|Summon]], [[:Category:Undead|Undead]] | ||
}} | }} |
Revision as of 15:29, 2 August 2024
Dicey Dangers, Primordial Periodical | Game by Joel Hills |
Human Skeleton
A human skeleton that has brought back to life... or at least, partly. It is infused with the fury of the soul that previously inhabited their body, making it extremely aggressive towards anything. You will see them wielding different weapons or none at all, but swords are the most common ones. If you don't destroy the skull, it will continue rebuilding itself.
Human Skeleton | Health 2 | ||||||
Reaction | Human +2, 0-2 Aggressive, 3-4 Hostile, 5+ Cautious | ||||||
Attack | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Threat: None | |||||||
Defence | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Threat: Roll 1d6 os a 6 add +1 White Die for a single Defence. | |||||||
Keyword | Summon, Undead |
Leader
If in a group of 3 or more one of the Human Skeletons has a Human Trait, Roll on this table to determine what it is Human Trait