Halfling Skeleton: Difference between revisions
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|Name = Halfling Skeleton | |Name = Halfling Skeleton | ||
|Health = 2 | |Health = 2 | ||
|Reaction = [[:Category:Halfling|Halfling]] +2, 0-2 | |Reaction = [[:Category:Halfling|Halfling]] +2, 0-2 [[Hostile]], 3-4 [[Cautious]], 5+ [[Favorable]] 2d6 [[Runeum Coins]] | ||
|AttWhite = 1 | |AttWhite = 1 | ||
|AttRed = 0 | |AttRed = 0 |
Revision as of 15:49, 2 August 2024
Dicey Dangers, Primordial Periodical | Game by Joel Hills |
Halfling Skeleton
A halfling's skeleton that has been reanimated. It will move with swiftness and will kick you repeatedly with its big boney feet. As they don't have to deal with the weight of the flesh, they move freely, almost as if they were dancing. However, this dance isn't necessarly amusing - it's more of a serious warning. It will disarm if you mimic its dance moves before the battle starts.
Halfling Skeleton | Health 2 | ||||||
Reaction | Halfling +2, 0-2 Hostile, 3-4 Cautious, 5+ Favorable 2d6 Runeum Coins | ||||||
Attack | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Threat: None | |||||||
Defence | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Threat: None | |||||||
Keyword | Summon, Undead |
Leader
If in a group of 3 or more one of the Halfling Skeletons has a Halfling Trait, Roll on this table to determine what it is Halfling Trait