Halfling Skeleton: Difference between revisions
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(Created page with "{{Template:PRIM Header}} ==Halfling Skeleton== {{Template:Monster |Name = Halfling Skeleton |Health = 2 |Reaction = None |AttWhite = 1 |AttRed = 0 |AttOrange = 0 |AttYello...") |
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{{Template:PRIM Header}} | {{Template:PRIM Header}} | ||
==Halfling Skeleton== | ==Halfling Skeleton== | ||
{{Template:Monster | [[File:DALL·E 2022-08-14 09.57.56 - halfling skeleton.jpg|right|400px]] | ||
A halfling's skeleton that has been reanimated. It will move with swiftness and will kick you repeatedly with its big boney feet. As they don't have to deal with the weight of the flesh, they move freely, almost as if they were dancing. However, this dance isn't necessarly amusing - it's more of a serious warning. It will disarm if you mimic its dance moves before the battle starts.{{Template:Monster | |||
|Name = Halfling Skeleton | |Name = Halfling Skeleton | ||
|Health = 2 | |Health = 2 | ||
|Reaction = | |Reaction = [[:Category:Halfling|Halfling]] +2, 0-2 [[Hostile]], 3-4 [[Cautious]], 5+ [[Favorable]] 2d6 [[Runeum Coins]] | ||
|AttWhite = 1 | |AttWhite = 1 +[[Cleave]] | ||
|AttRed = 0 | |AttRed = 0 | ||
|AttOrange = 0 | |AttOrange = 0 | ||
Line 13: | Line 14: | ||
|AttPurple = 0 | |AttPurple = 0 | ||
|AttThreat = None | |AttThreat = None | ||
|DefWhite = 1 | |DefWhite = 1 +[[Brace]] | ||
|DefRed = 0 | |DefRed = 0 | ||
|DefOrange = 0 | |DefOrange = 0 | ||
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|Keyword = [[:Category:Summon|Summon]], [[:Category:Undead|Undead]] | |Keyword = [[:Category:Summon|Summon]], [[:Category:Undead|Undead]] | ||
}} | }} | ||
==Leader== | |||
If in a group of 3 or more one of the Halfling Skeletons has a Halfling Trait, Roll on this table to determine what it is [[HERO-104|<span style="color:#A6932B">'''Halfling Trait</span>]] | |||
{{Template:PRIM Footer}} | {{Template:PRIM Footer}} | ||
[[Category:Primordial Periodical]] | [[Category:Primordial Periodical]] | ||
[[Category:Summon]] | [[Category:Summon]] | ||
[[Category: | [[Category:Undead]] | ||
[[Category:Halfling]] |
Latest revision as of 14:30, 9 November 2024
Dicey Dangers, Primordial Periodical | Game by Joel Hills |
Halfling Skeleton
A halfling's skeleton that has been reanimated. It will move with swiftness and will kick you repeatedly with its big boney feet. As they don't have to deal with the weight of the flesh, they move freely, almost as if they were dancing. However, this dance isn't necessarly amusing - it's more of a serious warning. It will disarm if you mimic its dance moves before the battle starts.
Halfling Skeleton | Health 2 | ||||||
Reaction | Halfling +2, 0-2 Hostile, 3-4 Cautious, 5+ Favorable 2d6 Runeum Coins | ||||||
Attack | 1 +Cleave | 0 | 0 | 0 | 0 | 0 | 0 |
Threat: None | |||||||
Defence | 1 +Brace | 0 | 0 | 0 | 0 | 0 | 0 |
Threat: None | |||||||
Keyword | Summon, Undead |
Leader
If in a group of 3 or more one of the Halfling Skeletons has a Halfling Trait, Roll on this table to determine what it is Halfling Trait