Halfling Skeleton: Difference between revisions

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|Name = Halfling Skeleton
|Name = Halfling Skeleton
|Health = 2
|Health = 2
|Reaction = Battle to the death
|Reaction = [[:Category:Halfling|Halfling]] +2, 0-2 [[Hostile]],  3-4 [[Cautious]], 5+ [[Favorable]] 2d6 [[Runeum Coins]]
|AttWhite  = 1
|AttWhite  = 1 +[[Cleave]]
|AttRed    = 0
|AttRed    = 0
|AttOrange = 0
|AttOrange = 0
Line 14: Line 14:
|AttPurple = 0
|AttPurple = 0
|AttThreat = None
|AttThreat = None
|DefWhite  = 1
|DefWhite  = 1 +[[Brace]]
|DefRed    = 0
|DefRed    = 0
|DefOrange = 0
|DefOrange = 0
Line 24: Line 24:
|Keyword = [[:Category:Summon|Summon]], [[:Category:Undead|Undead]]
|Keyword = [[:Category:Summon|Summon]], [[:Category:Undead|Undead]]
}}
}}
==Leader==
If in a group of 3 or more one of the Halfling Skeletons has a Halfling Trait, Roll on this table to determine what it is [[HERO-104|<span style="color:#A6932B">'''Halfling Trait</span>]]


{{Template:PRIM Footer}}
{{Template:PRIM Footer}}
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[[Category:Summon]]
[[Category:Summon]]
[[Category:Undead]]
[[Category:Undead]]
[[Category:Halfling]]

Latest revision as of 14:30, 9 November 2024

Dicey Dangers, Primordial Periodical Game by Joel Hills

Halfling Skeleton

DALL·E 2022-08-14 09.57.56 - halfling skeleton.jpg

A halfling's skeleton that has been reanimated. It will move with swiftness and will kick you repeatedly with its big boney feet. As they don't have to deal with the weight of the flesh, they move freely, almost as if they were dancing. However, this dance isn't necessarly amusing - it's more of a serious warning. It will disarm if you mimic its dance moves before the battle starts.

Halfling Skeleton Health 2
Reaction Halfling +2, 0-2 Hostile, 3-4 Cautious, 5+ Favorable 2d6 Runeum Coins
Attack 1 +Cleave 0 0 0 0 0 0
Threat: None
Defence 1 +Brace 0 0 0 0 0 0
Threat: None
Keyword Summon, Undead

Leader

If in a group of 3 or more one of the Halfling Skeletons has a Halfling Trait, Roll on this table to determine what it is Halfling Trait


Primordial-Icon.png