Fermented Slugs: Difference between revisions
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(Created page with "{{Template:PRIM Header}} {{Template:ToDo}} ==FFermented Slugs== right|400px Fairy skeletons are somewhat annoying, especially if you find several of them in the same place. Since fairy magic is quite difficult to dispel, these entities are capable of flying and throwing small, explosive magic balls. Despite being agile, their bones are very fragile and easy to destroy.{{Template:Monster |Name = Fairy Skeleton |Health = 2 |Reaction = Battle to...") |
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{{Template:PRIM Header}} | {{Template:PRIM Header}} | ||
==Fermented Slugs== | |||
== | |||
[[File:Fermented Slugs.jpg|right|400px]] | [[File:Fermented Slugs.jpg|right|400px]] | ||
The Fermented Slug is a grotesque, bloated mollusk that thrives in dark, damp environments like ancient cellars and abandoned breweries. Its translucent, jelly-like body is tinged with an unsettling amber hue, as it feeds exclusively on yeast and decaying organic matter, producing a constant, noxious fume of alcohol-laden gases. This creature moves sluggishly but leaves behind a thick, sticky trail of mildly acidic slime that smells faintly of fermentation and rot. When threatened, the Fermented Slug can emit a cloud of intoxicating vapors, disorienting its predators or attackers, and giving it time to slowly ooze away. It’s said that some reckless alchemists harvest the slug’s secretions to create potent, albeit dangerous, brews. | |||
{{Template:Monster | |||
|Name = Fairy Skeleton | |Name = Fairy Skeleton | ||
|Health = 2 | |Health = 2 | ||
|Reaction = Battle to the death | |Reaction = Battle to the death | ||
|AttWhite = | |AttWhite = 3 +[[Cleave]] | ||
|AttRed = 0 | |AttRed = 0 | ||
|AttOrange = 0 | |AttOrange = 0 | ||
|AttYellow = 0 | |AttYellow = 0 | ||
|AttGreen = | |AttGreen = 1 | ||
|AttBlue = 0 | |AttBlue = 0 | ||
|AttPurple = 0 | |AttPurple = 0 | ||
|AttThreat = | |AttThreat = Roll 1d6 on a 6, Emmits a Cloud of Vaors +3 Green die for an attack | ||
|DefWhite = | |DefWhite = 3 +[[Brace]] | ||
|DefRed = 0 | |DefRed = 0 | ||
|DefOrange = 0 | |DefOrange = 0 | ||
|DefYellow = 0 | |DefYellow = 0 | ||
|DefGreen = | |DefGreen = 3 | ||
|DefBlue = 0 | |DefBlue = 0 | ||
|DefPurple = 0 | |DefPurple = 0 | ||
|DefThreat = None | |DefThreat = None | ||
|Keyword = [[:Category: | |Keyword = [[:Category:Mollusk|Mollusk]] | ||
}} | }} | ||
{{Template:PRIM Footer}} | {{Template:PRIM Footer}} | ||
[[Category:Primordial Periodical]] | [[Category:Primordial Periodical]] | ||
[[Category: | [[Category:Mollusk]] | ||
Latest revision as of 14:30, 9 November 2024
Dicey Dangers, Primordial Periodical | Game by Joel Hills |
Fermented Slugs
The Fermented Slug is a grotesque, bloated mollusk that thrives in dark, damp environments like ancient cellars and abandoned breweries. Its translucent, jelly-like body is tinged with an unsettling amber hue, as it feeds exclusively on yeast and decaying organic matter, producing a constant, noxious fume of alcohol-laden gases. This creature moves sluggishly but leaves behind a thick, sticky trail of mildly acidic slime that smells faintly of fermentation and rot. When threatened, the Fermented Slug can emit a cloud of intoxicating vapors, disorienting its predators or attackers, and giving it time to slowly ooze away. It’s said that some reckless alchemists harvest the slug’s secretions to create potent, albeit dangerous, brews.
Fairy Skeleton | Health 2 | ||||||
Reaction | Battle to the death | ||||||
Attack | 3 +Cleave | 0 | 0 | 0 | 1 | 0 | 0 |
Threat: Roll 1d6 on a 6, Emmits a Cloud of Vaors +3 Green die for an attack | |||||||
Defence | 3 +Brace | 0 | 0 | 0 | 3 | 0 | 0 |
Threat: None | |||||||
Keyword | Mollusk |