Halfling Skeleton: Difference between revisions

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{{Template:PRIM Header}}
{{Template:PRIM Header}}
==Halfling Skeleton==
==Halfling Skeleton==
[[File:DALL·E 2022-08-14 09.57.56 - halfling skeleton.jpg|right|400px]]
A halfling's skeleton, reanimated and disturbingly light on its feet. Without flesh weighing it down it moves in quick, bouncing steps, big bony feet kicking out again and again in a rhythm that almost looks like dancing. Almost.
Watch closely before it closes the distance. The movement isn't random, it's closer to a warning, and a Hero who mirrors the steps back at it before the fight begins can catch it off guard enough to disarm it outright. Get it wrong, and it's just a skeleton that kicks harder than it should.
{{Template:Monster
{{Template:Monster
|Name = Halfling Skeleton
|Name = Halfling Skeleton
|Health = 2
|Health = 2
|Reaction = None
|Reaction = [[:Category:Halfling|Halfling]] +2, 0-2 [[Hostile]],  3-4 [[Cautious]], 5+ [[Favorable]] 2d6 [[Runeum Coins]]
|AttWhite  = 1
|AttWhite  = 1 +[[Cleave]]
|AttRed    = 0
|AttRed    = 0
|AttOrange = 0
|AttOrange = 0
Line 13: Line 18:
|AttPurple = 0
|AttPurple = 0
|AttThreat = None
|AttThreat = None
|DefWhite  = 1
|DefWhite  = 1 +[[Brace]]
|DefRed    = 0
|DefRed    = 0
|DefOrange = 0
|DefOrange = 0
Line 23: Line 28:
|Keyword = [[:Category:Summon|Summon]], [[:Category:Undead|Undead]]
|Keyword = [[:Category:Summon|Summon]], [[:Category:Undead|Undead]]
}}
}}
==Leader==
If in a group of 3 or more one of the Halfling Skeletons has a Halfling Trait, Roll on this table to determine what it is [[HERO-104|<span style="color:#A6932B">'''Halfling Trait</span>]]


{{Template:PRIM Footer}}
{{Template:PRIM Footer}}
[[Category:Primordial Periodical]]
[[Category:Primordial Periodical]]
[[Category:Summon]]
[[Category:Summon]]
[[Category:Elemental]]
[[Category:Undead]]
[[Category:Halfling]]

Latest revision as of 15:06, 12 July 2026

Dicey Dangers, Primordial Periodical Game by Joel Hills

Halfling Skeleton

DALL·E 2022-08-14 09.57.56 - halfling skeleton.jpg

A halfling's skeleton, reanimated and disturbingly light on its feet. Without flesh weighing it down it moves in quick, bouncing steps, big bony feet kicking out again and again in a rhythm that almost looks like dancing. Almost.

Watch closely before it closes the distance. The movement isn't random, it's closer to a warning, and a Hero who mirrors the steps back at it before the fight begins can catch it off guard enough to disarm it outright. Get it wrong, and it's just a skeleton that kicks harder than it should.

Halfling Skeleton Health 2
Reaction Halfling +2, 0-2 Hostile, 3-4 Cautious, 5+ Favorable 2d6 Runeum Coins
Dice-White-Icon.png Dice-Red-Icon.png Dice-Orange-Icon.png Dice-Yellow-Icon.png Dice-Green-Icon.png Dice-Blue-Icon.png Dice-Purple-Icon.png
Attack 1 +Cleave 0 0 0 0 0 0
Threat None
Defence 1 +Brace 0 0 0 0 0 0
Threat None
Keywords Summon, Undead

Leader

If in a group of 3 or more one of the Halfling Skeletons has a Halfling Trait, Roll on this table to determine what it is Halfling Trait

Primordial-Icon.png