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==Halfling Skeleton==
==Halfling Skeleton==
[[File:DALL·E 2022-08-14 09.57.56 - halfling skeleton.jpg|right|400px]]
[[File:DALL·E 2022-08-14 09.57.56 - halfling skeleton.jpg|right|400px]]
A halfling's skeleton that has been reanimated. It will move with swiftness and will kick you repeatedly with its big boney feet. As they don't have to deal with the weight of the flesh, they move freely, almost as if they were dancing. However, this dance isn't necessarly amusing - it's more of a serious warning. It will disarm if you mimic its dance moves before the battle starts.{{Template:Monster
A halfling's skeleton, reanimated and disturbingly light on its feet. Without flesh weighing it down it moves in quick, bouncing steps, big bony feet kicking out again and again in a rhythm that almost looks like dancing. Almost.
 
Watch closely before it closes the distance. The movement isn't random, it's closer to a warning, and a Hero who mirrors the steps back at it before the fight begins can catch it off guard enough to disarm it outright. Get it wrong, and it's just a skeleton that kicks harder than it should.
 
{{Template:Monster
|Name = Halfling Skeleton
|Name = Halfling Skeleton
|Health = 2
|Health = 2
|Reaction = Battle to the death
|Reaction = [[:Category:Halfling|Halfling]] +2, 0-2 [[Hostile]],  3-4 [[Cautious]], 5+ [[Favorable]] 2d6 [[Runeum Coins]]
|AttWhite  = 1
|AttWhite  = 1 +[[Cleave]]
|AttRed    = 0
|AttRed    = 0
|AttOrange = 0
|AttOrange = 0
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|AttPurple = 0
|AttPurple = 0
|AttThreat = None
|AttThreat = None
|DefWhite  = 1
|DefWhite  = 1 +[[Brace]]
|DefRed    = 0
|DefRed    = 0
|DefOrange = 0
|DefOrange = 0
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==Leader==
==Leader==
If in a group of 3 or more one of the Halfling Skeletons has a Halfling Trait, Roll on this table to determine what it is [[HERO-104|<span style="color:#A6932B">'''Halfling Trait</span>]]
If in a group of 3 or more one of the Halfling Skeletons has a Halfling Trait, Roll on this table to determine what it is [[HERO-104|<span style="color:#A6932B">'''Halfling Trait</span>]]


{{Template:PRIM Footer}}
{{Template:PRIM Footer}}
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[[Category:Summon]]
[[Category:Summon]]
[[Category:Undead]]
[[Category:Undead]]
[[Category:Halfling]]

Latest revision as of 15:06, 12 July 2026

Dicey Dangers, Primordial Periodical Game by Joel Hills

Halfling Skeleton

DALL·E 2022-08-14 09.57.56 - halfling skeleton.jpg

A halfling's skeleton, reanimated and disturbingly light on its feet. Without flesh weighing it down it moves in quick, bouncing steps, big bony feet kicking out again and again in a rhythm that almost looks like dancing. Almost.

Watch closely before it closes the distance. The movement isn't random, it's closer to a warning, and a Hero who mirrors the steps back at it before the fight begins can catch it off guard enough to disarm it outright. Get it wrong, and it's just a skeleton that kicks harder than it should.

Halfling Skeleton Health 2
Reaction Halfling +2, 0-2 Hostile, 3-4 Cautious, 5+ Favorable 2d6 Runeum Coins
Dice-White-Icon.png Dice-Red-Icon.png Dice-Orange-Icon.png Dice-Yellow-Icon.png Dice-Green-Icon.png Dice-Blue-Icon.png Dice-Purple-Icon.png
Attack 1 +Cleave 0 0 0 0 0 0
Threat None
Defence 1 +Brace 0 0 0 0 0 0
Threat None
Keywords Summon, Undead

Leader

If in a group of 3 or more one of the Halfling Skeletons has a Halfling Trait, Roll on this table to determine what it is Halfling Trait

Primordial-Icon.png