Human Skeleton: Difference between revisions

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==Human Skeleton==
==Human Skeleton==
[[File:DALL·E 2022-08-14 10.00.06 - human skeleton.jpg|right|400px]]
[[File:DALL·E 2022-08-14 10.00.06 - human skeleton.jpg|right|400px]]
A human skeleton that has brought back to life... or at least, partly. It is infused with the fury of the soul that previously inhabited their body, making it extremely aggressive towards anything. You will see them wielding different weapons or none at all, but swords are the most common ones. If you don't destroy the skull, it will continue rebuilding itself.{{Template:Monster
A human skeleton pulled back from whatever rest it had found, animated by something closer to rage than magic. There's no elegance to it, no lingering skill, just a raw, undirected fury aimed at anything still breathing. Most carry whatever weapon was close at hand when they died, more often than not a sword, though a few come at you with nothing but bare bone and momentum.
 
The skull is the only part that matters. Break the rest of it apart and the bones will keep dragging themselves back together, but destroy the skull and whatever's driving it finally stops for good.
 
{{Template:Monster
|Name = Human Skeleton
|Name = Human Skeleton
|Health = 2
|Health = 2
|Reaction = None
|Reaction = [[:Category:Human|Human]] +2, 0-2 [[Aggressive]],  3-4 [[Hostile]], 5+ [[Cautious]]
|AttWhite  = 1
|AttWhite  = 1 +[[Cleave]]
|AttRed    = 0
|AttRed    = 0
|AttOrange = 0
|AttOrange = 0
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|AttPurple = 0
|AttPurple = 0
|AttThreat = None
|AttThreat = None
|DefWhite  = 1
|DefWhite  = 1 +[[Brace]]
|DefRed    = 0
|DefRed    = 0
|DefOrange = 0
|DefOrange = 0
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|DefBlue  = 0
|DefBlue  = 0
|DefPurple = 0
|DefPurple = 0
|DefThreat = None
|DefThreat = Roll 1d6 on a 6 add +1 White Die for a single Defence.
|Keyword = [[:Category:Summon|Summon]], [[:Category:Undead|Undead]]
|Keyword = [[:Category:Summon|Summon]], [[:Category:Undead|Undead]]
}}
}}
==Leader==
If in a group of 3 or more one of the Human Skeletons has a Human Trait, Roll on this table to determine what it is [[HERO-105|<span style="color:#A6932B">'''Human Trait</span>]]


{{Template:PRIM Footer}}
{{Template:PRIM Footer}}
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[[Category:Summon]]
[[Category:Summon]]
[[Category:Undead]]
[[Category:Undead]]
[[Category:Human|Human]]

Latest revision as of 15:07, 12 July 2026

Dicey Dangers, Primordial Periodical Game by Joel Hills

Human Skeleton

DALL·E 2022-08-14 10.00.06 - human skeleton.jpg

A human skeleton pulled back from whatever rest it had found, animated by something closer to rage than magic. There's no elegance to it, no lingering skill, just a raw, undirected fury aimed at anything still breathing. Most carry whatever weapon was close at hand when they died, more often than not a sword, though a few come at you with nothing but bare bone and momentum.

The skull is the only part that matters. Break the rest of it apart and the bones will keep dragging themselves back together, but destroy the skull and whatever's driving it finally stops for good.

Human Skeleton Health 2
Reaction Human +2, 0-2 Aggressive, 3-4 Hostile, 5+ Cautious
Dice-White-Icon.png Dice-Red-Icon.png Dice-Orange-Icon.png Dice-Yellow-Icon.png Dice-Green-Icon.png Dice-Blue-Icon.png Dice-Purple-Icon.png
Attack 1 +Cleave 0 0 0 0 0 0
Threat None
Defence 1 +Brace 0 0 0 0 0 0
Threat Roll 1d6 on a 6 add +1 White Die for a single Defence.
Keywords Summon, Undead

Leader

If in a group of 3 or more one of the Human Skeletons has a Human Trait, Roll on this table to determine what it is Human Trait

Primordial-Icon.png