GMCD-006: Difference between revisions
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===[[GMCD-006|Reflex GMCD-006]]=== | ===[[GMCD-006|Reflex GMCD-006]]=== | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! Adventure Level !! Common !! Uncommon !! Rare !! Epic | ||
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|{{Template:Quick}} | | Beginner || {{Template:Quick}} || {{Template:Quick}} || {{Template:Quick}} || {{Template:Quick}} | ||
|- | |- | ||
|{{Template:Swift}} | | Low || {{Template:Quick}} || {{Template:Swift}} || {{Template:Fast}} || {{Template:Rapid}} | ||
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|{{Template:Fast}} | | Medium || {{Template:Fast}} || {{Template:Rapid}} || {{Template:Speed}} || {{Template:Wind}} | ||
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|{{Template: | | High || {{Template:Speed}} || {{Template:Wind}} || {{Template:Accelerator}} || {{Template:Velocity}} | ||
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|{{Template: | | Epic || {{Template:Accelerator}} || {{Template:Velocity}} || {{Template:Velocity}} || {{Template:Velocity}} | ||
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|{{Template:Velocity}} | |||
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{{Template:Game Master Footer}} | {{Template:Game Master Footer}} | ||
[[Category:Game Master]] | [[Category:Game Master]] | ||
Latest revision as of 01:11, 19 June 2026
| Dicey Dangers, Game Master Zone | Game by Joel Hills |
Reflex GMCD-006
| Adventure Level | Common | Uncommon | Rare | Epic | ||||||||||||
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| Beginner |
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| Low |
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| Medium |
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| High |
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| Epic |
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