Elemental Shield: Difference between revisions
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==Elemental Shield== | ==Elemental Shield== | ||
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==Charge Use== | ==Charge Use== | ||
Hero makes a [[Body]] [[Skill Check]] for each success add a [[File:Dice-Red-Icon.png|40px]] Red, [[File:Dice-Orage-Icon.png|40px]] Orange, [[File:Dice-Yellow-Icon.png|40px]] Yellow, [[File:Dice-Green-Icon.png|40px]] Green, or [[File:Dice-Blue-Icon.png|40px]] Blue to an Apparel Item | Hero makes a [[Body]] [[Skill Check]] for each success add a [[File:Dice-Red-Icon.png|40px]] Red, [[File:Dice-Orage-Icon.png|40px]] Orange, [[File:Dice-Yellow-Icon.png|40px]] Yellow, [[File:Dice-Green-Icon.png|40px]] Green, or [[File:Dice-Blue-Icon.png|40px]] Blue to an Apparel Item for one defence. | ||
Latest revision as of 04:13, 15 October 2021
Dicey Dangers, Core Rule | Game by Joel Hills |
Elemental Shield
In rare instances, you'll find yourself against creatures who could wield the elements at their fingertips. Perhaps you have come across a sorcerer out to kill or an alchemist experimenting in its spells, and suddenly, a surging ball of flames is flung at you. When this happens, you could summon an elemental shield to wrap around your body. Whether you're up against flames or ice, you'll be safe inside the wielded shield. However, you should be very careful when utilizing this spell. After all, the spell depends on your strength–the less capable you are, the more unstable the shield will become. While a risk, it's still very useful in unusual circumstances.
Charge Use
Hero makes a Body Skill Check for each success add a Red, Orange, Yellow, Green, or Blue to an Apparel Item for one defence.