Wine Weird: Difference between revisions

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{{Template:PRIM Header}}
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==Wine Weird==
==Wine Weird==
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[[File:DALL·E 2023-01-04 20.33.33 Wine Weird.jpg|right|400px]] A wine weird is a unique and enigmatic creature that is summoned to protect a precious reserve of fine wines. Its existence is tied to the essence and spirit of the wine, and it manifests as a captivating entity that embodies the characteristics of the wine it guards. The upper half of a wine weird takes on a mesmerizing form, resembling a graceful humanoid made entirely of shimmering, translucent liquid, with hues ranging from deep crimson to golden amber. Its lower half may appear as swirling tendrils of wine or a cascade of cascading droplets, constantly in motion.
 
The personality of a wine weird is deeply influenced by the nature of the wine it protects. In the presence of a high-quality vintage, it exudes an air of refinement and sophistication, embodying the artistry and craftsmanship that went into creating the wine. It may display a discerning palate and an appreciation for all things related to viticulture and oenology. Conversely, if the wine it guards is of poor quality or has turned to vinegar, the wine weird may become unpredictable and temperamental, mirroring the unpleasant characteristics of the spoiled wine.
 
The biology of a wine weird is a mystery, much like its water-based counterpart. It draws sustenance from the essence of the wine it guards, but the exact process by which it feeds remains unknown. Some speculate that it absorbs the unique flavors and aromas of the wine, incorporating them into its own essence, while others believe it thrives on the emotions and memories associated with the wine, nourishing itself on the experiences of those who have enjoyed it.


{{Template:Monster
{{Template:Monster
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|AttWhite  = 1
|AttWhite  = 1
|AttRed    = 0
|AttRed    = 0
|AttOrange = 0
|AttOrange = 2
|AttYellow = 0
|AttYellow = 0
|AttGreen  = 3
|AttGreen  = 3
|AttBlue  = 0
|AttBlue  = 0
|AttPurple = 0
|AttPurple = 0
|AttThreat = None
|AttThreat = 1d6: On a 6 Constrict Attack +2 [[File:Dice-Orange-Icon.png|40px]]
|DefWhite  = 1
|DefWhite  = 1
|DefRed    = 4
|DefRed    = 4
|DefOrange = 0
|DefOrange = 4
|DefYellow = 0
|DefYellow = 0
|DefGreen  = 4
|DefGreen  = 4

Latest revision as of 03:39, 25 June 2023

Dicey Dangers, Primordial Periodical Game by Joel Hills

Wine Weird

DALL·E 2023-01-04 20.33.33 Wine Weird.jpg

A wine weird is a unique and enigmatic creature that is summoned to protect a precious reserve of fine wines. Its existence is tied to the essence and spirit of the wine, and it manifests as a captivating entity that embodies the characteristics of the wine it guards. The upper half of a wine weird takes on a mesmerizing form, resembling a graceful humanoid made entirely of shimmering, translucent liquid, with hues ranging from deep crimson to golden amber. Its lower half may appear as swirling tendrils of wine or a cascade of cascading droplets, constantly in motion.

The personality of a wine weird is deeply influenced by the nature of the wine it protects. In the presence of a high-quality vintage, it exudes an air of refinement and sophistication, embodying the artistry and craftsmanship that went into creating the wine. It may display a discerning palate and an appreciation for all things related to viticulture and oenology. Conversely, if the wine it guards is of poor quality or has turned to vinegar, the wine weird may become unpredictable and temperamental, mirroring the unpleasant characteristics of the spoiled wine.

The biology of a wine weird is a mystery, much like its water-based counterpart. It draws sustenance from the essence of the wine it guards, but the exact process by which it feeds remains unknown. Some speculate that it absorbs the unique flavors and aromas of the wine, incorporating them into its own essence, while others believe it thrives on the emotions and memories associated with the wine, nourishing itself on the experiences of those who have enjoyed it.

Wine Weird Health 1
Reaction None
Attack 1 0 2 0 3 0 0
Threat: 1d6: On a 6 Constrict Attack +2 Dice-Orange-Icon.png
Defence 1 4 4 0 4 0 0
Threat: None
Keyword Summon, Elemental
Primordial-Icon.png