Dwarf Skeleton: Difference between revisions

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==Dwarf Skeleton==
==Dwarf Skeleton==
[[File:DALL·E 2022-08-14 09.53.27 - dwarf skeleton.jpg|right|400px]]
[[File:DALL·E 2022-08-14 09.53.27 - dwarf skeleton.jpg|right|400px]]
Dwarf skeletons are quite sturdier than other skeletons. Don't be fooled by their small size, they're pretty strong and will often carry a pickaxe to attack anything that crosses their path. They are just as persistent as a living dwarf, so each part of their body has total autonomy. It doesn't matter if you separate the whole skeleton - all the bones will manage to attack you on their own. The only way to get rid of them is to crush their skull to crumbs.{{Template:Monster
Dwarf skeletons are built the way dwarves are built, low, dense, and stubborn even in death. Don't let the size fool you, whatever force reanimated these bones packed real strength into a small frame, and most still carry a pickaxe from whatever mine or tunnel they died in.
 
What makes them a genuine problem is how little a body means to them anymore. Scatter the skeleton across the room and every piece keeps fighting independently, a floating arm just as willing to take a swing as the torso it came from. The only way to stop one for good is to grind the skull to dust, everything else is just persistence.
 
{{Template:Monster
|Name = Dwarf Skeleton
|Name = Dwarf Skeleton
|Health = 2
|Health = 2
|Reaction = [[:Category:Dwarf|Dwarf]] +2, 0-2 Aggressive,  3-4 Hostile. 5+ Cautious
|Reaction = [[:Category:Dwarf|Dwarf]] +2, 0-2 [[Aggressive]],  3-4 [[Hostile]], 5+ [[Cautious]]
|AttWhite  = 1
|AttWhite  = 1 +[[Cleave]]
|AttRed    = 0
|AttRed    = 0
|AttOrange = 0
|AttOrange = 0
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|AttPurple = 0
|AttPurple = 0
|AttThreat = None
|AttThreat = None
|DefWhite  = 1
|DefWhite  = 1 +[[Brace]]
|DefRed    = 0
|DefRed    = 0
|DefOrange = 0
|DefOrange = 0
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|DefBlue  = 0
|DefBlue  = 0
|DefPurple = 0
|DefPurple = 0
|DefThreat = None
|DefThreat = Roll 1d6 on a 5 or a 6 add +1 White Die for Defence
|Keyword = [[:Category:Summon|Summon]], [[:Category:Undead|Undead]]
|Keyword = [[:Category:Summon|Summon]], [[:Category:Undead|Undead]]
}}
}}

Latest revision as of 15:06, 12 July 2026

Dicey Dangers, Primordial Periodical Game by Joel Hills

Dwarf Skeleton

DALL·E 2022-08-14 09.53.27 - dwarf skeleton.jpg

Dwarf skeletons are built the way dwarves are built, low, dense, and stubborn even in death. Don't let the size fool you, whatever force reanimated these bones packed real strength into a small frame, and most still carry a pickaxe from whatever mine or tunnel they died in.

What makes them a genuine problem is how little a body means to them anymore. Scatter the skeleton across the room and every piece keeps fighting independently, a floating arm just as willing to take a swing as the torso it came from. The only way to stop one for good is to grind the skull to dust, everything else is just persistence.

Dwarf Skeleton Health 2
Reaction Dwarf +2, 0-2 Aggressive, 3-4 Hostile, 5+ Cautious
Dice-White-Icon.png Dice-Red-Icon.png Dice-Orange-Icon.png Dice-Yellow-Icon.png Dice-Green-Icon.png Dice-Blue-Icon.png Dice-Purple-Icon.png
Attack 1 +Cleave 0 0 0 0 0 0
Threat None
Defence 1 +Brace 0 0 0 0 0 0
Threat Roll 1d6 on a 5 or a 6 add +1 White Die for Defence
Keywords Summon, Undead

Leader

If in a group of 3 or more one of the Dwarf Skeletons has a Dwarf Trait, Roll on this table to determine what it is Dwarf Trait

Primordial-Icon.png