Rot Mother: Difference between revisions

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(Created page with "{{Template:PRIM Header}} {{Template:ToDo}} ==Rot Mother== Something has been feeding the mold in this part of the cellar for a very long time, and this is what it became. Bloated, pulsing, and far too large to have grown here naturally, it doesn't so much attack as simply produce more of itself, faster than anything can clear it away. {{Template:Monster |Name = Rot Mother |Health = 9 |Reaction = 1-2 Battle to the death, 3-4 Aggressive, 5+ Cautious |AttWhite...")
 
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|AttBlue  = 0
|AttBlue  = 0
|AttPurple = 0
|AttPurple = 0
|AttThreat = Roll 1d6 on a 5 or 6, spawns 1d3 [[Fermented Slugs]]
|AttThreat = Roll 1d6: on a 5-6, a slimy pseudopod slams into your gear and every torch you carry extinguishes; on a 6, she also exhales a cloud of spores, and every Hero in her line of sight must test against [[Poisoned]]
|DefWhite  = 2 +[[Brace]]
|DefWhite  = 2 +[[Brace]]
|DefRed    = 0
|DefRed    = 3
|DefOrange = 0
|DefOrange = 0
|DefYellow = 0
|DefYellow = 0
Line 23: Line 23:
|DefBlue  = 0
|DefBlue  = 0
|DefPurple = 0
|DefPurple = 0
|DefThreat = None
|DefThreat = Roll 1d6: on a 4+, she regenerates 1d3 Health. This regeneration fails if she took Cold (Blue) damage this round
|Keyword = [[:Category:Mollusk|Mollusk]]
|Keyword = [[:Category:Mollusk|Mollusk]]
}}
}}

Latest revision as of 13:44, 16 July 2026

Dicey Dangers, Primordial Periodical Game by Joel Hills
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Rot Mother

Something has been feeding the mold in this part of the cellar for a very long time, and this is what it became. Bloated, pulsing, and far too large to have grown here naturally, it doesn't so much attack as simply produce more of itself, faster than anything can clear it away.

Rot Mother Health 9
Reaction 1-2 Battle to the death, 3-4 Aggressive, 5+ Cautious
Dice-White-Icon.png Dice-Red-Icon.png Dice-Orange-Icon.png Dice-Yellow-Icon.png Dice-Green-Icon.png Dice-Blue-Icon.png Dice-Purple-Icon.png
Attack 2 +Cleave 0 0 0 4 0 0
Threat Roll 1d6: on a 5-6, a slimy pseudopod slams into your gear and every torch you carry extinguishes; on a 6, she also exhales a cloud of spores, and every Hero in her line of sight must test against Poisoned
Defence 2 +Brace 3 0 0 5 0 0
Threat Roll 1d6: on a 4+, she regenerates 1d3 Health. This regeneration fails if she took Cold (Blue) damage this round
Keywords Mollusk
Primordial-Icon.png