Cursed Vintner's Spirit: Difference between revisions
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(Created page with "{{Template:PRIM Header}} {{Template:ToDo}} ==Cursed Vintner's Spirit== Whoever this was in life, something kept them from moving on, some unfinished vintage, some promise never delivered. They watch more than they attack, weighing whether a Hero is a threat or, just maybe, someone who might finally finish what they started. {{Template:Monster |Name = Cursed Vintner's Spirit |Health = 6 |Reaction = 0-1 Hostile, 2-4 Cautious, 5+ Favorable |AttWhite = 2 +Cle...") |
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==Cursed Vintner's Spirit== | ==Cursed Vintner's Spirit== | ||
Whoever this was in life, something kept them from moving on, some unfinished vintage, some promise never delivered. They watch more than they attack, weighing whether a Hero is a threat or, just maybe, someone who might finally finish what they started. | Whoever this was in life, something kept them from moving on, some unfinished vintage, some promise never delivered. They watch more than they attack, weighing whether a Hero is a threat or, just maybe, someone who might finally finish what they started. | ||
What's left of them isn't gentle, though. Whatever it touches, it takes a piece of, and that piece doesn't come back easily. | |||
{{Template:Monster | {{Template:Monster | ||
| Line 15: | Line 17: | ||
|AttBlue = 0 | |AttBlue = 0 | ||
|AttPurple = 3 | |AttPurple = 3 | ||
|AttThreat = Roll 1d6 on a 6, | |AttThreat = Roll 1d6 on a 6, Draining Touch: permanently reduce the Hero's maximum [[Health]] by 1 for the rest of this dungeon visit, restored only by returning to Town. | ||
|DefWhite = 1 +[[Brace]] | |DefWhite = 1 +[[Brace]] | ||
|DefRed = 0 | |DefRed = 0 | ||
Latest revision as of 13:50, 16 July 2026
| Dicey Dangers, Primordial Periodical | Game by Joel Hills |
Cursed Vintner's Spirit
Whoever this was in life, something kept them from moving on, some unfinished vintage, some promise never delivered. They watch more than they attack, weighing whether a Hero is a threat or, just maybe, someone who might finally finish what they started.
What's left of them isn't gentle, though. Whatever it touches, it takes a piece of, and that piece doesn't come back easily.
| Cursed Vintner's Spirit | Health 6 | ||||||
|---|---|---|---|---|---|---|---|
| Reaction | 0-1 Hostile, 2-4 Cautious, 5+ Favorable | ||||||
| Attack | 2 +Cleave | 0 | 0 | 0 | 0 | 0 | 3 |
| Threat Roll 1d6 on a 6, Draining Touch: permanently reduce the Hero's maximum Health by 1 for the rest of this dungeon visit, restored only by returning to Town. | |||||||
| Defence | 1 +Brace | 0 | 0 | 0 | 0 | 0 | 4 |
| Threat None | |||||||
| Keywords | Undead | ||||||