Orc Skeleton: Difference between revisions

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Line 8: Line 8:
|Health = 2
|Health = 2
|Reaction  = [[:Category:Elf|Elf]] -2, 0-3 [[Aggressive]],  4+ [[Hostile]]
|Reaction  = [[:Category:Elf|Elf]] -2, 0-3 [[Aggressive]],  4+ [[Hostile]]
|AttWhite  = 2
|AttWhite  = 2 +[[Cleave]]
|AttRed    = 0
|AttRed    = 0
|AttOrange = 0
|AttOrange = 0
Line 16: Line 16:
|AttPurple = 0
|AttPurple = 0
|AttThreat = 1d6 on a 6 add +1 Attack White Die for the rest of the combat
|AttThreat = 1d6 on a 6 add +1 Attack White Die for the rest of the combat
|DefWhite  = 1
|DefWhite  = 1 +[[Brace]]
|DefRed    = 0
|DefRed    = 0
|DefOrange = 0
|DefOrange = 0

Latest revision as of 14:29, 9 November 2024

Dicey Dangers, Primordial Periodical Game by Joel Hills

Orc Skeleton

Orc Skeleton.jpg

The orc skeleton stands tall, its bones weathered and worn from years of decay. Despite its lifeless form, remnants of its orcish features are still evident in its skeletal structure, including its broad frame and jagged tusks. Its empty eye sockets seem to glare with a haunting intensity, echoing the fierce spirit it once possessed in life.

Orc Skeleton Health 2
Reaction Elf -2, 0-3 Aggressive, 4+ Hostile
Attack 2 +Cleave 0 0 0 0 0 0
Threat: 1d6 on a 6 add +1 Attack White Die for the rest of the combat
Defence 1 +Brace 0 0 0 0 0 0
Threat: None
Keyword Undead

Leader

If in a group of 8 or more one of the Orc Skeletons one of them will have a Wand of Elemental Arrow, With a Reflex skill of 3

Primordial-Icon.png