Electric Vespid: Difference between revisions
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Line 6: | Line 6: | ||
|Health = 1 | |Health = 1 | ||
|Reaction = None | |Reaction = None | ||
|AttWhite = 1 | |AttWhite = 1 +[[Cleave]] | ||
|AttRed = 0 | |AttRed = 0 | ||
|AttOrange = 0 | |AttOrange = 0 | ||
Line 14: | Line 14: | ||
|AttPurple = 0 | |AttPurple = 0 | ||
|AttThreat = None | |AttThreat = None | ||
|DefWhite = 1 | |DefWhite = 1 +[[Brace]] | ||
|DefRed = 0 | |DefRed = 0 | ||
|DefOrange = 0 | |DefOrange = 0 |
Latest revision as of 14:30, 9 November 2024
Dicey Dangers, Primordial Periodical | Game by Joel Hills |
Electric Vespid
Electric vespids are capable of withstanding any weather type. You're very likely to encounter them in any area you come across. They are extremely fast and use the movement of their wings to generate electricity. If they feel threatened, they will begin to move their wings at high speed to generate strong electric shocks.
Electric Vespid | Health 1 | ||||||
Reaction | None | ||||||
Attack | 1 +Cleave | 0 | 0 | 3 | 0 | 0 | 0 |
Threat: None | |||||||
Defence | 1 +Brace | 0 | 0 | 3 | 0 | 0 | 0 |
Threat: None | |||||||
Keyword | Summon, Elemental, Insect |