Rot Colony

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Dicey Dangers, Primordial Periodical Game by Joel Hills
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Rot Colony

A mass of fungal growth that has taken on a vaguely humanoid shape, limbs and shoulders suggested more than formed, held together by threads of pale mycelium. It moves in fits and starts, and wherever it steps, a thin film of mold spreads across the floor behind it.

Splitting: the first time Rot Colony is reduced to half Health or below, it splits in two. Remove this instance and replace it with two new Rot Colonies, each at 2 Health, continuing the fight. This can only happen once per encounter.

Rot Colony Health 5
Reaction Battle to the death
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Attack 2 +Cleave 0 0 0 3 0 0
Threat Roll 1d6: on a 5-6, thick mold spreads across the floor; Reflex based actions in this room take -1 die until the mold is cleared or burned away
Defence 2 +Brace 0 0 0 4 0 0
Threat None (see Splitting, above)
Keywords
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