Category:Homesick
Dicey Dangers, Core Rule | Game by Joel Hills |
Homesick
Despite not being drawn to one land, elves and humans would like to keep something that reminds them of their identity. It could be an amulet that had freed them of a curse, a broach that was given to a lost lover, or even a ring that was marked for eternity. Some may be precious, but they do not hold onto them for the rarities, but rather for the stories behind them–of lost memories that they never want to forget.
These heirlooms are passed down the family tree, and they’ll do everything in their power not to lose it.
Starts with a memento heirloom Jewelry from their homeland
- Roll on Table Table 506: Random Jewelry
- Go to Table:500 Starting Item Properties
Any links Below this line are for Game Master only, Click at your own Risk |