Ratling Shaman

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Revision as of 22:31, 15 July 2026 by Paxe (talk | contribs) (Created page with "{{Template:PRIM Header}} {{Template:ToDo}} ==Ratling Shaman== A ratling who spends more time at the shrine than anywhere else in the warren, and has come back changed by it. Crude bone charms hang from its belt, and whatever magic it channels doesn't feel entirely its own, more borrowed than learned, the way a candle borrows its light from a much bigger fire. It doesn't fight to win a duel. It fights to make everything around it fight harder. {{Template:Monster |Name =...")
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Dicey Dangers, Primordial Periodical Game by Joel Hills
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Ratling Shaman

A ratling who spends more time at the shrine than anywhere else in the warren, and has come back changed by it. Crude bone charms hang from its belt, and whatever magic it channels doesn't feel entirely its own, more borrowed than learned, the way a candle borrows its light from a much bigger fire.

It doesn't fight to win a duel. It fights to make everything around it fight harder.

Ratling Shaman Health 7
Reaction 0-2 Aggressive, 3-5 Threatening, 6+ Cautious
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Attack 1 +Cleave 0 0 0 0 0 3
Threat Roll 1d6 on a 5 or 6, War Chant: every other Ratling-type monster in this fight gains +1 White Die on their next attack.
Defence 3 +Brace 0 0 0 0 0 0
Threat None
Keywords
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