| Dicey Dangers, The Creepy Creature of Vulture's Vineyard
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Game by Joel Hills
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Corvus
An old Crowfolk sits well apart from the warband's usual haunts, feathers gone gray at the edges, watching more than speaking. They've clearly outlived several generations of whatever's led the Raiders since, and they've clearly decided that's someone else's problem now.
Actions
- Make a Social (3) check. Each success adds 1 to your roll on the table below.
| Roll 1d6+ |
Result
|
| 1 |
They decide you're not worth the breath and go quiet, pointedly. Add 1 Threat Die.
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| 2-5 |
They talk for a while about nothing useful, old stories with no point you can find.
|
| 6 |
They share something real about surviving down here. The next Skill Check you make in the Spider Den may be rerolled once.
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| 7+ |
They open up more than they meant to. The next two Skill Checks you make in the Spider Den may each be rerolled once.
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