Nell Ratchet
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| Dicey Dangers, The Creepy Creature of Vulture's Vineyard | Game by Joel Hills |
Nell Ratchet
A woman has set up a proper little stall down here, a plank across two barrels, wares laid out like she's expecting foot traffic. Where any of it came from is anyone's guess, some of it looks scavenged from deeper in the cellar than you've been. "Everything's for sale," she says brightly, like this is the most natural thing in the world. "Everything's negotiable too."
Actions
- Make a Social (3) check. Each success adds 1 to your roll on the table below.
| Roll 1d6+ | Result |
|---|---|
| 1 | She talks you into a terrible deal before you realize what happened. Lose 1d6 x 10 (rc) for nothing. |
| 2-5 | Nothing on the plank catches your eye. |
| 6 | She's got one good find. Roll on the Treasure table, no charge. |
| 7+ | She's in a generous mood. Roll on the Treasure table twice and keep both. |
Return to the Previous Table
| The Creepy Creature of Vulture's Vineyard | ******************************************************************************************************************************************** |