GMCD-013: Revision history

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    17 June 2026

    • curprev 12:0212:02, 17 June 2026โ€Ž Paxe talk contribsโ€Ž 906 bytes +906โ€Ž Created page with "{{Template:Game Master Header}} ==Adventure Level== Each adventure has its own '''Adventure Level''' (Beginner/Low/Medium/High/Epic), separate from a Hero's own Power Level. Within that adventure, a loot find's '''Rarity''' (Common/Uncommon/Rare/Epic) determines which specific prefix you get. The prefix closest to an Adventure Level's center claims more than one Rarity slot; as Adventure Level rises, that center and the dominant prefix slides upward..."