Category:Attribute: Difference between revisions

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The items you carry can aid you during your adventure in diverse ways. Not only do they allow you to defend yourself against different dangers, but they can also make you stronger if they've been infused with an specific atribute. Maybe that old, rusty sword you find at that cave can help you become more intelligent!{{Template:Core Rule Header}}
==Prefix Attribute==
==Prefix Attribute==



Revision as of 16:19, 21 November 2021

The items you carry can aid you during your adventure in diverse ways. Not only do they allow you to defend yourself against different dangers, but they can also make you stronger if they've been infused with an specific atribute. Maybe that old, rusty sword you find at that cave can help you become more intelligent!

Dicey Dangers, Core Rule Game by Joel Hills

Prefix Attribute

Mind

Mind Prefix
Clever Mind +1
Intelligent Mind +2
Sage Mind +3
Thought Mind +4
Knowledge Mind +5
Intellect Mind +6
Wisdom Mind +7
Genius Mind +8

Reflex

Reflex Prefix
Quick Reflex +1
Swift Reflex +2
Fast Reflex +3
Rapid Reflex +4
Speed Reflex +5
Wind Reflex +6
Accelerator Reflex +7
Velocity Reflex +8

Body

Body Prefix
Might Body +1
Strength Body +2
Warrior Body +3
Ogre Body +4
Giant Body +5
Thunder Body +6
Force Body +7
Brawn Body +8
Dragon Body +9
Titan Body +10

Luck

Luck Prefix
Clover Luck +1
Chance Luck +2
Winners Luck +3
Lucky Luck +4
Gamers Luck +5
Leprechauns Luck +6

Social

Social Prefix
Buddy Social +1
Friendship Social +2
Charming Social +3
Personality Social +4
Charisma Social +5
Leadership Social +6
Ego Social +7
Hope Social +8

Health

Health Prefix
Vigor Health +2
Stamina Health +4
Life Health +6
Troll Health +8
Vampiric Health +10
CoreRuleIcon.png

Subcategories

This category has only the following subcategory.