CCVV-0021: Difference between revisions
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{{Template:CCVV Header}} | {{Template:CCVV Header}} | ||
[[File:CCVV-0021.png|right|500px]] | [[File:CCVV-0021.png|right|500px]] | ||
==Room 21== | ==Room 21 Bottling Room== | ||
[[File:Time-Icon.png|40px]] | [[File:Time-Icon.png|40px]] Many crates of bottle and containers lay broken around the room. Several piles of bones are surrounding them. | ||
==Event== | |||
Skeletal arms reach out from the bone piles Once per turn make a [[Reflex]] (3) check, if failed defend [[File:Dice-White-Icon.png|40px]] [[File:Dice-White-Icon.png|40px]] white die attack, | |||
{{Template:Wine Cellar Room Encounter Table}} | {{Template:Wine Cellar Room Encounter Table}} | ||
{{Template:CCVV Footer}} | {{Template:CCVV Footer}} | ||
[[Category:CCVV-Location]] | [[Category:CCVV-Location]] |
Latest revision as of 17:10, 12 January 2023
Dicey Dangers, The Creepy Creature of Vulture's Vineyard | Game by Joel Hills |
Room 21 Bottling Room
Many crates of bottle and containers lay broken around the room. Several piles of bones are surrounding them.
Event
Skeletal arms reach out from the bone piles Once per turn make a Reflex (3) check, if failed defend white die attack,
Roll | Encounter |
---|---|
2 | Portal |
3 | Clue |
4 | Treasure |
5 | Uncommon Monster |
6 | Common Monster |
7 | Event |
8 | Common Monster |
9 | Special Event |
10 | Rare Monster |
11 | Stranger |
12 | Epic Monster |
The Creepy Creature of Vulture's Vineyard | ******************************************************************************************************************************************** |