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{{Template:CCVV Header}}
{{Template:CCVV Header}}
==Ratman Shrine to The Invisable Ones==
==Ratman Shrine to The Invisable Ones==
Coming close to the Ratmen shrine as a Were-Person results in one of the following effects.


 
{| class="wikitable"
! Roll !! Result
|-
| '''1''' || Without much notice you transform into your Wereself.... [[CCVV-8602]]
|-
| '''2''' || Without much notice you transform into your Wereself.... [[CCVV-8603]]
|-
| '''3''' || Without much notice you transform into your Wereself.... [[CCVV-8604]]
|-
| '''4''' || Without much notice you transform into your Wereself.... [[CCVV-8605]]
|-
| '''5''' || Nothing Happens
|-
| '''6''' || Nomatter where in the room you are the statue seems to be looking at you [[CCVV-8606]]
|}




{{Template:CCVV Footer}}
{{Template:CCVV Footer}}
[[Category:CCVV-Location]]
[[Category:CCVV-Location]]

Latest revision as of 03:19, 24 January 2023

Dicey Dangers, The Creepy Creature of Vulture's Vineyard Game by Joel Hills

Ratman Shrine to The Invisable Ones

Coming close to the Ratmen shrine as a Were-Person results in one of the following effects.

Roll Result
1 Without much notice you transform into your Wereself.... CCVV-8602
2 Without much notice you transform into your Wereself.... CCVV-8603
3 Without much notice you transform into your Wereself.... CCVV-8604
4 Without much notice you transform into your Wereself.... CCVV-8605
5 Nothing Happens
6 Nomatter where in the room you are the statue seems to be looking at you CCVV-8606


CCVV-Icon.png The Creepy Creature of Vulture's Vineyard ********************************************************************************************************************************************