CCVV-0035: Difference between revisions
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{{Template:CCVV Header}} | {{Template:CCVV Header}} | ||
==Room 35== | [[File:CCVV-0035.png|right|500px]] | ||
{{Template: | ==Room 35 Grand Hallway== | ||
[[File:Time-Icon.png|40px]] Debris and scattered juck cram this allway almost to the brink, with the exception of a meandering path thhru the mess. | |||
==Event== | |||
Roll a 1d6 on a 1 The piles of rubble are unstable make a [[Reflex]](3) or [[Luck]](3) test. If youfail take a [[File:Dice-White-Icon.png|40px]] [[File:Dice-White-Icon.png|40px]] hit. | |||
{{Template:Rat Nest Encounter Table}} | |||
{{Template:CCVV Footer}} | {{Template:CCVV Footer}} | ||
[[Category:CCVV-Location]] | [[Category:CCVV-Location]] |
Latest revision as of 14:43, 25 January 2023
Dicey Dangers, The Creepy Creature of Vulture's Vineyard | Game by Joel Hills |
Room 35 Grand Hallway
Debris and scattered juck cram this allway almost to the brink, with the exception of a meandering path thhru the mess.
Event
Roll a 1d6 on a 1 The piles of rubble are unstable make a Reflex(3) or Luck(3) test. If youfail take a hit.
Roll | Encounter |
---|---|
2 | Portal |
3 | Clue |
4 | Treasure |
5 | Uncommon Monster |
6 | Common Monster |
7 | Event |
8 | Common Monster |
9 | Special Event |
10 | Rare Monster |
11 | Stranger |
12 | Epic Monster |
The Creepy Creature of Vulture's Vineyard | ******************************************************************************************************************************************** |