CCVV-7000: Difference between revisions
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==Treasure== | ==Treasure== | ||
Treasure represents the rewards discovered during the Hero’s journey, often found in the depths of dungeons, hidden vaults, or as spoils of victory after defeating a powerful foe. To determine what treasure your Hero acquires, roll on the Treasure Table specific to your Hero’s class. Each class has unique treasure options tailored to their skills and role, ensuring rewards feel meaningful and relevant to their abilities. | |||
= | After determining the type of treasure, roll on the Item Properties Table to see if the treasure has any special traits, such as enchantments, unique materials, or other notable features. This process adds an extra layer of excitement and unpredictability to treasure discovery, making each find unique and potentially game-changing. Treasure not only enhances the Hero’s capabilities but also serves as a tangible marker of their progress and accomplishments. | ||
*[[ | |||
*[[ | {| class="wikitable" | ||
*[[ | ! Roll 1d6 !! Treasure | ||
*[[ | |- | ||
*[[ | | '''1''' || Dungeoneering Gear Roll 1d6 | ||
*[[ | *'''1-2''' [[Torch]] | ||
*[[ | *'''3-4''' [[Spike]] | ||
*[[ | *'''5''' [[Rope and Hooks]] | ||
*[[ | *'''6''' [[Oil]] | ||
*[[ | |- | ||
| '''2''' || [[Runeum Coins]] 1d6 x 10 (rc) | |||
|- | |||
| '''3''' || [[Collectible Figurine]] Roll d66 | |||
|- | |||
| '''4''' ||[[Potion]] Roll 1d6 | |||
* '''1''' [[Potion]] of [[Power Shield]] | |||
* '''2''' [[Potion]] of [[Pavlossus Aid]] | |||
* '''3''' [[Potion]] of [[Vision of the Seven]] | |||
* '''4''' [[Potion]] of [[Faustinas Favor]] | |||
* '''5''' [[Potion]] of [[Suggestion]] | |||
* '''6''' [[Potion]] of [[Dragon Breath]] | |||
|- | |||
| '''5''' || [[Ring]] Roll 1d6 | |||
* '''1''' [[Clever]] [[Ring]] | |||
* '''2''' [[Quick]] [[Ring]] | |||
* '''3''' [[Might]] [[Ring]] | |||
* '''4''' [[Clover]] [[Ring]] | |||
* '''5''' [[Buddy]] [[Ring]] | |||
* '''6''' [[Vigor]] [[Ring]] | |||
|- | |||
| '''6 || [[CCVV-7010|<span style="color:#A6932B">'''Random Item by Class'''</span>]] | |||
|} | |||
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Latest revision as of 21:56, 10 November 2024
Dicey Dangers, The Creepy Creature of Vulture's Vineyard | Game by Joel Hills |
Treasure
Treasure represents the rewards discovered during the Hero’s journey, often found in the depths of dungeons, hidden vaults, or as spoils of victory after defeating a powerful foe. To determine what treasure your Hero acquires, roll on the Treasure Table specific to your Hero’s class. Each class has unique treasure options tailored to their skills and role, ensuring rewards feel meaningful and relevant to their abilities.
After determining the type of treasure, roll on the Item Properties Table to see if the treasure has any special traits, such as enchantments, unique materials, or other notable features. This process adds an extra layer of excitement and unpredictability to treasure discovery, making each find unique and potentially game-changing. Treasure not only enhances the Hero’s capabilities but also serves as a tangible marker of their progress and accomplishments.
Roll 1d6 | Treasure |
---|---|
1 | Dungeoneering Gear Roll 1d6
|
2 | Runeum Coins 1d6 x 10 (rc) |
3 | Collectible Figurine Roll d66 |
4 | Potion Roll 1d6
|
5 | Ring Roll 1d6 |
6 | Random Item by Class |
Return to the Previous Table
The Creepy Creature of Vulture's Vineyard | ******************************************************************************************************************************************** |