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(Created page with "{{Template:Core Rule Header}} {{Template:Core Rule Navigation|right}} ==Stigma== Reflects the cumulative count of hired hirelings. It serves as a measure of the community's perception towards adventurers who enlist henchmen for perilous dungeon expeditions, especially when said henchmen fail to return. {{Template:Core Rule Footer}} __NOTOC__ Category:Core Rule Category:Henchmen")
 
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==Stigma==
==Stigma==
Reflects the cumulative count of hired hirelings. It serves as a measure of the community's perception towards adventurers who enlist henchmen for perilous dungeon expeditions, especially when said henchmen fail to return.
Reflects the cumulative count of hired hirelings. It serves as a measure of the community's perception towards adventurers who enlist henchmen for perilous dungeon expeditions, especially when said henchmen fail to return.
Stigma increases by 1 each time a Hero hires a Henchman, and never decreases. A Henchman who dies on an expedition doesn't return and a Hero who keeps losing them will need to keep hiring replacements, which is exactly what drives Stigma (and wages, town-wide) up over time.
Stigma is used in every Henchman's weekly wage formula: Base + (Stigma × Multiplier). See [[:Category:Henchmen|Henchmen]] for the current wage table.


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Latest revision as of 23:20, 20 June 2026

Dicey Dangers, Core Rule Game by Joel Hills

Stigma

Reflects the cumulative count of hired hirelings. It serves as a measure of the community's perception towards adventurers who enlist henchmen for perilous dungeon expeditions, especially when said henchmen fail to return.

Stigma increases by 1 each time a Hero hires a Henchman, and never decreases. A Henchman who dies on an expedition doesn't return and a Hero who keeps losing them will need to keep hiring replacements, which is exactly what drives Stigma (and wages, town-wide) up over time.

Stigma is used in every Henchman's weekly wage formula: Base + (Stigma × Multiplier). See Henchmen for the current wage table.

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