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{{Template:CCVV Header}}
{{Template:CCVV Header}}
=Vultures Vineyard Kitchen=
=Vultures Vineyard Kitchen=
[[File:Time-Icon.png|40px]] You have walked into the kitchen, where all the delicious food you eat at the lodge is prepared. It usually isn't a crowded place, but there are always two or three people around cooking for the guests. You can see a couple of ovens and a stove from the distance. It also has shelves with plates, pots and kitchen utensils stored.
[[File:Time-Icon.png|40px]] As you step into the kitchen, the walls are made of stone and adorned with copper pans of various shapes and sizes. The air is filled with the aroma of delicious food being prepared. The room is bustling with two or three cooks attending to the various pots on the stove and the ovens.


This seems to be the place where the lodge started, as the walls seem to be more cracked than the rest of the place. There is a small window in the upper middle area that provides the whole room with a bit of natural light.
Two large stoves dominate the cooking area, their fires never quite going out, and a long prep table runs down the center of the room, scarred and stained from years of chopping, kneading, and everything in between. The shelves are stocked with an array of plates, pots, and kitchen utensils, all made of iron and copper. In the back, past the noise and heat, sits the dish pit, and beside it a small pen holding a large pig who spends its days licking plates clean before they go back on the shelf. The kitchen is the heart of the lodge, where all the guests' meals are prepared with care and expertise. The small window in the upper middle area provides a glimpse of the outside world, a reminder that there's a whole vineyard beyond these stone walls.


Also, why are there stairs on the corner?
==Event==
Roll 1d6 on a 6, the pen latch gives way and the dish-cleaning pig bolts straight through the kitchen, scattering pots and cooks alike.
 
Make a Reflex(1).
*'''Success:''' Caught before it reaches the Dining Room.
*'''Failure:''' It's out the door, and someone's going to be annoyed about it later.
 
==Conditional Action==
A bolted cellar door sits in the back of the kitchen, past the dish pit. It stays locked unless Armondo's '''[[CCVV-2510|Help Armondo]]''' Quest has begun, at which point it opens onto the Wine Cellar (Level 1) permanently.


==Local Gathering==
==Local Gathering==
Roll x times on this table ignoring duplicates
Roll x times on this table ignoring duplicates
{| class="wikitable"
{| class="wikitable" style="color:black; background-color:#efeae2;border: 2px solid #B21224;"
! Roll 1d6 !! Townsfolk
! Roll 1d6 !! Townsfolk
|-
|-
| '''1''' || [[Main Page|<span style="color:#A6932B">'''Person</span>]]
| '''1''' || [[Main Page|<span style="color:#A6932B">'''Person</span>]]
|-
|-
| '''2''' || [[Main Page|<span style="color:#A6932B">'''Person</span>]]
| '''2''' || [[Armondo Darksteel|<span style="color:#A6932B">'''Armondo Darksteel</span>]]
|-
|-
| '''3''' || [[Main Page|<span style="color:#A6932B">'''Person</span>]]
| '''3''' || [[Main Page|<span style="color:#A6932B">'''Person</span>]]
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==Travel Locations==
==Travel Locations==
*West '''[[CCVV-0093]]'''
*West to the '''[[CCVV-0093|Dining Room]]'''


{{Template:CCVV Footer}}
{{Template:CCVV Footer}}
[[Category:CCVV-Location]]
[[Category:CCVV-Location]]
__NOTOC__
__NOTOC__

Latest revision as of 14:58, 4 July 2026

Dicey Dangers, The Creepy Creature of Vulture's Vineyard Game by Joel Hills

Vultures Vineyard Kitchen

Time-Icon.png As you step into the kitchen, the walls are made of stone and adorned with copper pans of various shapes and sizes. The air is filled with the aroma of delicious food being prepared. The room is bustling with two or three cooks attending to the various pots on the stove and the ovens.

Two large stoves dominate the cooking area, their fires never quite going out, and a long prep table runs down the center of the room, scarred and stained from years of chopping, kneading, and everything in between. The shelves are stocked with an array of plates, pots, and kitchen utensils, all made of iron and copper. In the back, past the noise and heat, sits the dish pit, and beside it a small pen holding a large pig who spends its days licking plates clean before they go back on the shelf. The kitchen is the heart of the lodge, where all the guests' meals are prepared with care and expertise. The small window in the upper middle area provides a glimpse of the outside world, a reminder that there's a whole vineyard beyond these stone walls.

Event

Roll 1d6 on a 6, the pen latch gives way and the dish-cleaning pig bolts straight through the kitchen, scattering pots and cooks alike.

Make a Reflex(1).

  • Success: Caught before it reaches the Dining Room.
  • Failure: It's out the door, and someone's going to be annoyed about it later.

Conditional Action

A bolted cellar door sits in the back of the kitchen, past the dish pit. It stays locked unless Armondo's Help Armondo Quest has begun, at which point it opens onto the Wine Cellar (Level 1) permanently.

Local Gathering

Roll x times on this table ignoring duplicates

Roll 1d6 Townsfolk
1 Person
2 Armondo Darksteel
3 Person
4 Person
5 Person
6 Person

Travel Locations

CCVV-Icon.png The Creepy Creature of Vulture's Vineyard ********************************************************************************************************************************************