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==House of Sanctuary== | |||
== | ===Stage 1: Conception and Planning=== | ||
Survey stakes and twine grid the bare ground, chalk lines mark walls that exist only on paper, and a set of hand-inked drawings sits weighted down with stones against the mountain wind. Six rough boulders stand where the pillars will one day rise, each already scratched with the name of a deity. There is no roof, no walls, nothing between you and the sky, but the ground has been consecrated, and prayers said here are heard. | |||
[[File:Time-Icon.png|40px]] You may pray here once per day. Choose one of the six pillars and make your devotion. Roll 1d6; if you have the Keyword [[:Category:Cleric|Cleric]] or [[:Category:Paladin|Paladin]], add 1 to the roll. | |||
{| class="wikitable" style="color:black; background-color:#efeae2;border: 2px solid #B21224;" | |||
! Roll 1d6 !! Praying Result | |||
|- | |||
| '''1''' - '''5''' || The divine beings are not listening | |||
|- | |||
| '''6+''' || The pillar's deity answers. Until Darkfall, you gain the powers listed below. Most Heroes may use their granted powers 1 time today. Clerics and Paladins instead add 3 uses to their [[:Category:Deity Power|Deity Power]] pool, and the granted powers become options they may spend that pool on. | |||
|} | |||
{| class="wikitable" style="color:black; background-color:#efeae2;border: 2px solid #B21224;" | |||
! Pillar !! Attribute Blessing | |||
|- | |||
| [[Faustina]] || +1 success on Luck tests | |||
|- | |||
| [[Pavlossus]] || +1 success on Body tests | |||
|- | |||
| [[Koyous]] || +1 success on Mind tests | |||
|- | |||
| [[Raiden]] || +1 success on Reflex tests | |||
|- | |||
| [[The Invisible Ones]] || +1 success on Social tests | |||
|- | |||
| [[Demetra]] || +1 success on Health tests | |||
|} | |||
{{Template:CCVV Footer}} | {{Template:CCVV Footer}} | ||
[[Category:CCVV]] | [[Category:CCVV]] | ||
[[Category:Cleric]] | |||
[[Category:Paladin]] | |||
__NOTOC__ | __NOTOC__ | ||
Latest revision as of 15:30, 7 July 2026
| Dicey Dangers, The Creepy Creature of Vulture's Vineyard | Game by Joel Hills |
House of Sanctuary
Stage 1: Conception and Planning
Survey stakes and twine grid the bare ground, chalk lines mark walls that exist only on paper, and a set of hand-inked drawings sits weighted down with stones against the mountain wind. Six rough boulders stand where the pillars will one day rise, each already scratched with the name of a deity. There is no roof, no walls, nothing between you and the sky, but the ground has been consecrated, and prayers said here are heard.
You may pray here once per day. Choose one of the six pillars and make your devotion. Roll 1d6; if you have the Keyword Cleric or Paladin, add 1 to the roll.
| Roll 1d6 | Praying Result |
|---|---|
| 1 - 5 | The divine beings are not listening |
| 6+ | The pillar's deity answers. Until Darkfall, you gain the powers listed below. Most Heroes may use their granted powers 1 time today. Clerics and Paladins instead add 3 uses to their Deity Power pool, and the granted powers become options they may spend that pool on. |
| Pillar | Attribute Blessing |
|---|---|
| Faustina | +1 success on Luck tests |
| Pavlossus | +1 success on Body tests |
| Koyous | +1 success on Mind tests |
| Raiden | +1 success on Reflex tests |
| The Invisible Ones | +1 success on Social tests |
| Demetra | +1 success on Health tests |
| The Creepy Creature of Vulture's Vineyard | ******************************************************************************************************************************************** |