Category:Undead: Difference between revisions
No edit summary |
No edit summary |
||
| (2 intermediate revisions by the same user not shown) | |||
| Line 2: | Line 2: | ||
==Undead== | ==Undead== | ||
Coming back from the dead is possible, but only if you're willing to sacrifice your flesh in the process. Still, reviving as a skeleton doesn't seem that bad, at least people will have to work twice as hard to get rid of you. If dying isn't within your plans, perhaps you can summon one of these undead creatures to aid you in battle or during your adventure. Who knows? Maybe they can be more useful than just an additional warrior in your troop. | Coming back from the dead is possible, but only if you're willing to sacrifice your flesh in the process. Still, reviving as a skeleton doesn't seem that bad, at least people will have to work twice as hard to get rid of you. If dying isn't within your plans, perhaps you can summon one of these undead creatures to aid you in battle or during your adventure. Who knows? Maybe they can be more useful than just an additional warrior in your troop. | ||
An Undead doesn't tire the way a living thing does, doesn't bargain, and rarely remembers who it was well enough to be reasoned with. What's left, mostly, is momentum, whatever drove the creature in life, worn down to its simplest and most stubborn form. What killed an Undead the first time rarely works twice, and a Hero who assumes otherwise usually learns the difference the hard way. | |||
{{Template:PRIM Footer}} | {{Template:PRIM Footer}} | ||
Latest revision as of 21:18, 11 July 2026
| Dicey Dangers, Primordial Periodical | Game by Joel Hills |
Undead
Coming back from the dead is possible, but only if you're willing to sacrifice your flesh in the process. Still, reviving as a skeleton doesn't seem that bad, at least people will have to work twice as hard to get rid of you. If dying isn't within your plans, perhaps you can summon one of these undead creatures to aid you in battle or during your adventure. Who knows? Maybe they can be more useful than just an additional warrior in your troop.
An Undead doesn't tire the way a living thing does, doesn't bargain, and rarely remembers who it was well enough to be reasoned with. What's left, mostly, is momentum, whatever drove the creature in life, worn down to its simplest and most stubborn form. What killed an Undead the first time rarely works twice, and a Hero who assumes otherwise usually learns the difference the hard way.
| Any links Below this line are for Game Master only, Click at your own Risk |
Pages in category "Undead"
The following 14 pages are in this category, out of 14 total.