Broodmother Queen: Difference between revisions

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(Created page with "{{Template:PRIM Header}} {{Template:ToDo}} ==The Broodmother Queen== Something in the deepest part of the nest has let one Waspkin Queen grow far beyond what any hive should allow, swollen and crowned in a way that makes the ordinary Queens look like scouts by comparison. The whole colony answers to her now, and she doesn't call for help so much as command it. {{Template:Monster |Name = The Broodmother Queen |Health = 14 |Reaction = Noble +3, :Cate...")
 
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{{Template:PRIM Header}}
{{Template:PRIM Header}}
{{Template:ToDo}}
{{Template:ToDo}}
==The Broodmother Queen==
==Broodmother Queen==
Something in the deepest part of the nest has let one Waspkin Queen grow far beyond what any hive should allow, swollen and crowned in a way that makes the ordinary Queens look like scouts by comparison. The whole colony answers to her now, and she doesn't call for help so much as command it.
Something in the deepest part of the nest has let one Waspkin Queen grow far beyond what any hive should allow, swollen and crowned in a way that makes the ordinary Queens look like scouts by comparison. The whole colony answers to her now, and she doesn't call for help so much as command it.


{{Template:Monster
{{Template:Monster
|Name = The Broodmother Queen
|Name = Broodmother Queen
|Health = 14
|Health = 14
|Reaction = [[:Category:Noble|Noble]] +3, [[:Category:Fairy|Fairy]] -2, 0-2 [[Aggressive]], 3-4 [[Threatening]] 300rc, 5+ [[Favorable]] Heal 2d6 Wounds
|Reaction = [[:Category:Noble|Noble]] +3, [[:Category:Fairy|Fairy]] -2, 0-2 [[Aggressive]], 3-4 [[Threatening]] 300rc, 5+ [[Favorable]] Heal 2d6 Wounds
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|AttBlue  = 0
|AttBlue  = 0
|AttPurple = 0
|AttPurple = 0
|AttThreat = Roll 1d6 on a 5 or 6, Calls 1d6 [[Waspkin Swashbuckler]] and 1d6 [[Waspkin Alchemist]]
|AttThreat = Roll 1d6: on a 5-6, Lay Brood, she deposits a cluster of eggs in the chamber. After 1-2 [[Time]] boxes are checked, the clutch hatches: roll 1d6, 1-3 hatches a [[Waspkin Swashbuckler]], 4-6 a [[Waspkin Alchemist]]
|DefWhite  = 6 +[[Brace]]
|DefWhite  = 6 +[[Brace]]
|DefRed    = 1
|DefRed    = 1
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|DefBlue  = 1
|DefBlue  = 1
|DefPurple = 1
|DefPurple = 1
|DefThreat = None
|DefThreat = Roll 1d6: on a 5-6, Frenzy Pheromones, she floods the chamber with pheromones and gains +1 White Defence Die for the rest of combat
|Keyword = [[:Category:Insect|Insect]]
|Keyword = [[:Category:Insect|Insect]]
}}
}}

Latest revision as of 13:37, 16 July 2026

Dicey Dangers, Primordial Periodical Game by Joel Hills
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Broodmother Queen

Something in the deepest part of the nest has let one Waspkin Queen grow far beyond what any hive should allow, swollen and crowned in a way that makes the ordinary Queens look like scouts by comparison. The whole colony answers to her now, and she doesn't call for help so much as command it.

Broodmother Queen Health 14
Reaction Noble +3, Fairy -2, 0-2 Aggressive, 3-4 Threatening 300rc, 5+ Favorable Heal 2d6 Wounds
Dice-White-Icon.png Dice-Red-Icon.png Dice-Orange-Icon.png Dice-Yellow-Icon.png Dice-Green-Icon.png Dice-Blue-Icon.png Dice-Purple-Icon.png
Attack 8 +Cleave 0 0 0 0 0 0
Threat Roll 1d6: on a 5-6, Lay Brood, she deposits a cluster of eggs in the chamber. After 1-2 Time boxes are checked, the clutch hatches: roll 1d6, 1-3 hatches a Waspkin Swashbuckler, 4-6 a Waspkin Alchemist
Defence 6 +Brace 1 1 1 1 1 1
Threat Roll 1d6: on a 5-6, Frenzy Pheromones, she floods the chamber with pheromones and gains +1 White Defence Die for the rest of combat
Keywords Insect
Primordial-Icon.png