Razor: Difference between revisions
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==Razor== | ==Razor== | ||
A cutting end to a fight–the Razor could damage your opponents in one blow. When directed, the castor would let out a sharp wind that could slice through their opponent's skin. It banks on the castor's intent, sometimes failing when their emotions are not as powerful enough to commit such a punishment. The Razor takes up a lot of energy from the castor, so it is usually utilized as a ramming end to a fight. | |||
==Charge Use== | ==Charge Use== | ||
Hero makes a [[Body]] [[Skill Check]] for each success on a Hand Item Replaces 1 White Die for a Purple Die for a single attack. | |||
Latest revision as of 16:04, 9 October 2021
Dicey Dangers, Core Rule | Game by Joel Hills |
Razor
A cutting end to a fight–the Razor could damage your opponents in one blow. When directed, the castor would let out a sharp wind that could slice through their opponent's skin. It banks on the castor's intent, sometimes failing when their emotions are not as powerful enough to commit such a punishment. The Razor takes up a lot of energy from the castor, so it is usually utilized as a ramming end to a fight.
Charge Use
Hero makes a Body Skill Check for each success on a Hand Item Replaces 1 White Die for a Purple Die for a single attack.