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[[File:CCVV-0015.png‎|right|500px]]
[[File:CCVV-0015.png‎|right|500px]]
==Room 15 Bottle Wash==
==Room 15 Bottle Wash==
[[File:Time-Icon.png|40px]] The original urpose of this room was a bottle wash room, now its just crates full of various bottles ranging is size and color, they are all dirty many with remins of wine or whatever was in them before gatting tossed into a crate with the others. The area smells of mold and the floor is sticky.
[[File:Time-Icon.png|40px]] The original purpose of this room was a bottle wash room, now its just crates full of various bottles ranging is size and color, they are all dirty many with remains of wine or whatever was in them before getting tossed into a crate with the others. The area smells of mold and the floor is sticky.


==Event==
==Event==
Heroes & Monsters in this room gain an additional [[File:Dice-Green-Icon.png|40px]] Green Die for Attacks.
The residue soaked into every crate has soured into something closer to acid than wine. Heroes and Monsters fighting in this room gain an additional [[File:Dice-Green-Icon.png|40px]] Green Die for Attacks, the fumes eating through armor and hide alike.


{{Template:Wine Cellar Room Encounter Table}}
{{Template:Wine Cellar Room Encounter Table}}


==Conditional Actions==
==Conditional Actions==
*If you have it you could [[CCVV-1115|<span style="color:#A6932B">'''Use Quest Item 11</span>]]
*If you have it you could '''[[CCVV-1115|Use Quest Item 11]]'''
 


{{Template:CCVV Footer}}
{{Template:CCVV Footer}}
[[Category:CCVV-Location]]
[[Category:CCVV-Location]]

Latest revision as of 16:33, 12 July 2026

Dicey Dangers, The Creepy Creature of Vulture's Vineyard Game by Joel Hills
CCVV-0015.png

Room 15 Bottle Wash

Time-Icon.png The original purpose of this room was a bottle wash room, now its just crates full of various bottles ranging is size and color, they are all dirty many with remains of wine or whatever was in them before getting tossed into a crate with the others. The area smells of mold and the floor is sticky.

Event

The residue soaked into every crate has soured into something closer to acid than wine. Heroes and Monsters fighting in this room gain an additional Dice-Green-Icon.png Green Die for Attacks, the fumes eating through armor and hide alike.

Wine Cellar Room Encounter Table
Roll Encounter
2 Portal
3 Clue
4 Treasure
5 Uncommon Monster
6 Common Monster
7 Event
8 Common Monster
9 Special Event
10 Rare Monster
11 Stranger
12 Epic Monster

Conditional Actions


CCVV-Icon.png The Creepy Creature of Vulture's Vineyard ********************************************************************************************************************************************