Success Bonus: Difference between revisions
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{{Template:Core Rule Header}} | {{Template:Core Rule Header}} | ||
==Success Bonus== | ==Success Bonus== | ||
A Success Bonus (SB) is a guaranteed success when you attempt a check with the item granting it. | |||
[[:Category:Material|Rare Materials]] grant Success Bonus tied to a weapon or armor's Attack or Defence value, useable only on a check made with that item in combat or when casting a spell through it. | |||
Certain [[:Category:Attribute|Attribute Prefixes]] (currently the [[Luck]] prefixes) grant Success Bonus independent of Attack or Defence, useable on any ordinary Skill Check. | |||
Annotated as a +(SB) next to the relevant Attack, Defence, or Skill Check value on your Hero Sheet. | |||
{{Template:Core Rule Footer}} | {{Template:Core Rule Footer}} | ||
[[Category:Core Rule]] | [[Category:Core Rule]] | ||
[[Category:Material]] | [[Category:Material]] | ||
[[Category:Attribute]] | |||
Latest revision as of 01:28, 20 July 2026
| Dicey Dangers, Core Rule | Game by Joel Hills |
Success Bonus
A Success Bonus (SB) is a guaranteed success when you attempt a check with the item granting it.
Rare Materials grant Success Bonus tied to a weapon or armor's Attack or Defence value, useable only on a check made with that item in combat or when casting a spell through it.
Certain Attribute Prefixes (currently the Luck prefixes) grant Success Bonus independent of Attack or Defence, useable on any ordinary Skill Check.
Annotated as a +(SB) next to the relevant Attack, Defence, or Skill Check value on your Hero Sheet.