CCVV-0012: Difference between revisions

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*Each Skill Check attempt beyond the first adds 1 Threat Die [[File:Dice-Black-Icon.png|40px]], the ritual space does not take well to being disturbed.
*Each Skill Check attempt beyond the first adds 1 Threat Die [[File:Dice-Black-Icon.png|40px]], the ritual space does not take well to being disturbed.


 
==Rival Encounter==
Roll 1d6 on a 6, your Rival has followed you down into the dungeon. Go to [[CCVV-1203|Rival]].


{{Template:Wine Cellar Room Encounter Table}}
{{Template:Wine Cellar Room Encounter Table}}

Latest revision as of 23:33, 19 July 2026

Dicey Dangers, The Creepy Creature of Vulture's Vineyard Game by Joel Hills
CCVV-0012.png

Room 12 Necromancy Laboratory

Time-Icon.png Disguised as a wine barrel room, upon closer inspection you find the equipment and tools for Necromancy rituals laying around. Something vile happened here not long ago.

The barrels here were emptied and refilled with something else. Chalk circles hide beneath the sawdust, wax has pooled in old sconces, and a workbench holds tools no vintner would ever need. Whoever practiced here left in a hurry, or didn't leave at all.

Event

Rival Encounter

Roll 1d6 on a 6, your Rival has followed you down into the dungeon. Go to Rival.

Wine Cellar Room Encounter Table
Roll Encounter
2 Portal
3 Clue
4 Treasure
5 Uncommon Monster
6 Common Monster
7 Event
8 Common Monster
9 Special Event
10 Rare Monster
11 Stranger
12 Epic Monster
CCVV-Icon.png The Creepy Creature of Vulture's Vineyard ********************************************************************************************************************************************