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{{Template:Core Rule Header}} | |||
==Drum== | ==Drum== | ||
{{Template:Drum}} | {{Template:Drum}} | ||
A handheld percussion instrument struck with hands or mallets. The drum's rhythm anchors a group in chaos, and a skilled bard uses it to drive the pace of a fight. | |||
==Music Type== | |||
Percussion | |||
==Base Cost== | |||
100 (rc) | |||
==Restricted Keywords== | |||
*[[:Category:Bard]] | |||
*[[:Category:Musician]] | |||
==Charges== | |||
2d6 | |||
__NOTOC__ | |||
{{Template:Core Rule Footer}} | {{Template:Core Rule Footer}} | ||
[[Category:Core Rule]] | [[Category:Core Rule]] | ||
[[Category:Music Instrument]] | [[Category:Music Instrument]] | ||
[[Category:Bag]] | [[Category:Bag]] | ||
Latest revision as of 15:52, 28 June 2026
| Dicey Dangers, Core Rule | Game by Joel Hills |
Drum
| Drum | - | - | Bag |
A handheld percussion instrument struck with hands or mallets. The drum's rhythm anchors a group in chaos, and a skilled bard uses it to drive the pace of a fight.
Music Type
Percussion
Base Cost
100 (rc)
Restricted Keywords
Charges
2d6