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{{Template:Core Rule Header}} | |||
==Horn== | ==Horn== | ||
{{Template:Horn}} | {{Template:Horn}} | ||
A brass instrument sounded by buzzing the lips into a metal mouthpiece. Its call carries across a dungeon floor and has a way of making things that hear it reconsider their next move. | |||
==Music Type== | |||
Brass | |||
==Base Cost== | |||
500 (rc) | |||
==Restricted Keywords== | |||
*[[:Category:Bard]] | |||
*[[:Category:Musician]] | |||
==Charges== | |||
2d6 | |||
__NOTOC__ | |||
{{Template:Core Rule Footer}} | {{Template:Core Rule Footer}} | ||
[[Category:Core Rule]] | [[Category:Core Rule]] | ||
[[Category:Music Instrument]] | [[Category:Music Instrument]] | ||
[[Category:Bag]] | [[Category:Bag]] | ||
Latest revision as of 15:53, 28 June 2026
| Dicey Dangers, Core Rule | Game by Joel Hills |
Horn
| Horn | - | - | Bag |
A brass instrument sounded by buzzing the lips into a metal mouthpiece. Its call carries across a dungeon floor and has a way of making things that hear it reconsider their next move.
Music Type
Brass
Base Cost
500 (rc)
Restricted Keywords
Charges
2d6