Category:Numismatics: Difference between revisions
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==Numismatics== | ==Numismatics== | ||
While their parent would prefer to work in mines, halflings would rather see what their harvests would turn into. From thousands of silver coins to the bronze ones they see on the market, they’re motivated to collect them all. They aim to collect them all. In fact, they’d even waste a few hours a day trying to convince travelers to exchange with them, especially if they see a rarer coin than what they already own. Better watch what you promise them because they’re incredibly good smooth talkers. | |||
{{Template:Numismatics}} | {{Template:Numismatics}} | ||
Latest revision as of 08:41, 21 September 2021
Dicey Dangers, Core Rule | Game by Joel Hills |
Numismatics
While their parent would prefer to work in mines, halflings would rather see what their harvests would turn into. From thousands of silver coins to the bronze ones they see on the market, they’re motivated to collect them all. They aim to collect them all. In fact, they’d even waste a few hours a day trying to convince travelers to exchange with them, especially if they see a rarer coin than what they already own. Better watch what you promise them because they’re incredibly good smooth talkers.
Token | - | - | Bag - 1 Use |
Has a Token collection, and pesters travelers to swap tokens with him. Once per adventure Roll properties for a Token
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