Fireballs: Difference between revisions

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! [[Mind]] [[Skill Check]] !! Fire Prefix
! [[Mind]] [[Skill Check]] !! Fire Prefix
|-
|-
| '''1''' || {{Template:Burning}}
| '''1''' or '''2''' || {{Template:Burning}}
|-
|-
| '''2''' || {{Template:Fiery}}
| '''3''' or '''4''' || {{Template:Fiery}}
|-
|-
| '''3''' || {{Template:Pyric}}
| '''5''' or '''6''' || {{Template:Pyric}}
|-
|-
| '''4''' || {{Template:Fuming}}
| '''7''' or '''8''' || {{Template:Fuming}}
|-
|-
| '''5''' || {{Template:Flaming}}
| '''9''' or '''10''' || {{Template:Flaming}}
|-
|-
| '''6''' || {{Template:Seething}}
| '''11+''' || {{Template:Seething}}
|}
|}



Revision as of 16:09, 15 October 2021

Dicey Dangers, Core Rule Game by Joel Hills
UnderConstruction.png

Fireballs

xxxxx

Charge Use

Hero makes a Mind Skill Check Check the success and the table below add the Fire Prefix to a weapon for 1 Attack.

Mind Skill Check Fire Prefix
1 or 2
Burning Dice-Red-Icon.png ElementReplace.png 1 ElementAdd.png 0
3 or 4
Fiery Dice-Red-Icon.png ElementReplace.png 2 ElementAdd.png 0
5 or 6
Pyric Dice-Red-Icon.png ElementReplace.png 0 ElementAdd.png 1
7 or 8
Fuming Dice-Red-Icon.png ElementReplace.png 1 ElementAdd.png 1
9 or 10
Flaming Dice-Red-Icon.png ElementReplace.png 2 ElementAdd.png 1
11+
Seething Dice-Red-Icon.png ElementReplace.png 0 ElementAdd.png 2


CoreRuleIcon.png