Sparking: Difference between revisions

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! [[Mind]] [[Skill Check]] !! Electric Prefix
! [[Mind]] [[Skill Check]] !! Electric Prefix
|-
|-
| '''1''' || {{Template:Flickeing}}
| '''1''' or '''2''' || {{Template:Flickeing}}
|-
|-
| '''2''' || {{Template:Sparkling}}
| '''3''' or '''4''' || {{Template:Sparkling}}
|-
|-
| '''3''' || {{Template:Static}}
| '''5''' or '''6''' || {{Template:Static}}
|-
|-
| '''4''' || {{Template:Flashing}}
| '''7''' or '''8'''  || {{Template:Flashing}}
|-
|-
| '''5''' || {{Template:Voltanic}}
| '''9''' or '''10'''  || {{Template:Voltanic}}
|-
|-
| '''6''' || {{Template:Shocking}}
| '''11+''' || {{Template:Shocking}}
|}
|}



Revision as of 16:08, 15 October 2021

Dicey Dangers, Core Rule Game by Joel Hills
UnderConstruction.png

Sparking

xxxxx

Charge Use

Hero makes a Mind Skill Check Check the success and the table below add the Electric Prefix to a weapon for 1 Attack.

Mind Skill Check Electric Prefix
1 or 2
FlickeringDice-Yellow-Icon.pngElementReplace.png 1ElementAdd.png 0
3 or 4
SparklingDice-Yellow-Icon.pngElementReplace.png 2ElementAdd.png 0
5 or 6
StaticDice-Yellow-Icon.pngElementReplace.png 0ElementAdd.png 1
7 or 8
FlashingDice-Yellow-Icon.pngElementReplace.png 1ElementAdd.png 1
9 or 10
VoltanicDice-Yellow-Icon.pngElementReplace.png 2ElementAdd.png 1
11+
ShockingDice-Yellow-Icon.pngElementReplace.png 0ElementAdd.png 2


CoreRuleIcon.png